hexen hexen 0 monsters 0 items 3 image(s)
AI Analysis
Warehouse 18 is a single-map Doom 2 PWAD designed for ZDoom, featuring one medium-scale map with 107 sectors and 99 things. The map contains no monsters or items, focusing on exploration or puzzle elements rather than combat. It uses a variety of industrial and warehouse-themed textures such as metal, crates, and doors, creating a techbase/industrial atmosphere. The layout is linear with no keys or teleportation mechanics, and it is compatible only with ZDoom ports. The resource balance is irrelevant due to the absence of pickups and enemies. This map is suitable for players seeking a non-combat, atmospheric experience within a classic Doom 2 framework.
Tags
easyindustriallinearmedium_mapssingle_maptechbasevanilla_compatible
Screenshots (3)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Donnel "Jazzmaster9" Enriquez |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 99 |
| Linedefs | 458 |
| Sidedefs | 688 |
| Vertices | 435 |
| Sectors | 107 |
| Segs | 795 |
| SSectors | 233 |
| Nodes | 232 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| CEIL5_2 | 172 |
| SLADWALL | 163 |
| METAL | 73 |
| STARG3 | 62 |
| STEP6 | 55 |
| CRATOP1 | 21 |
| MIDBARS1 | 20 |
| FLAT5_4 | 18 |
| BROWNHUG | 15 |
| CRATE2 | 14 |
| DOORSTOP | 14 |
| CRATE1 | 12 |
| DOORTRAK | 12 |
| CRATE3 | 8 |
| CRATINY | 7 |
| GRAY7 | 7 |
| BROWNGRN | 6 |
| NUKAGE1 | 6 |
| F_SKY1 | 5 |
| BIGDOOR3 | 4 |
| LITE5 | 4 |
| ASHWALL2 | 3 |
| CEIL5_1 | 3 |
| CRATOP2 | 3 |
| DOORRED | 2 |
| MIDSPACE | 2 |
| SILVER1 | 2 |
| SPCDOOR1 | 2 |
| TLITE6_5 | 2 |
| DOOR3 | 1 |
| GRASS2 | 1 |
| SFALL4 | 1 |
| SPACEW3 | 1 |
| SW1BRNGN | 1 |
| SW2COMM | 1 |
| TLITE6_6 | 1 |
