doom vanilla_or_boom 78 monsters 60 items 2 image(s)

AI Analysis

This WAD contains a single Doom 2 map focused on an ambient sound experiment featuring thunder effects and the Exorcist theme music. The map is moderate in size with 169 things and 114 sectors, using a mix of textures including brick, wood, marble, and outdoor elements like grass and sky flats, suggesting a mixed theme environment. Combat details are minimal, emphasizing atmosphere over intense action, with no new graphics or major gameplay changes. The level supports single-player and deathmatch modes, with difficulty settings available. It requires the DOSDoom engine for script functionality but remains compatible with vanilla Doom 2 for basic play.

Tags
ambient_soundsdoom2exploration_heavylinearmixed_thememoderatesingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Aadu Hurt aka Dominus Morbus
Teleportsyes
Keysblue_skull, yellow_skull
Secret Exitno
Things169
Linedefs522
Sidedefs702
Vertices474
Sectors114
Segs755
SSectors214
Nodes213
UV monsters72
HMP monsters48
HTR monsters47
UV items53
HMP items57
HTR items57
shotgun_guy20
spectre11
chaingun_guy10
demon8
imp8
zombieman8
lost_soul6
arachnotron3
mancubus2
baron1
cacodemon1
stimpack19
ammo_clip12
medikit7
shell_box5
shells5
ammo_box3
super_shotgun2
backpack1
blue_armor1
chaingun1
green_armor1
invisibility1
shotgun1
soulsphere1
BSTONE289
FLAT1_279
WOOD175
DEM1_636
SHAWN236
WOOD836
CEIL1_133
DOORSTOP33
MARBLE133
WOODMET131
BIGBRIK223
MARBLE322
BRICK720
BRICK519
F_SKY117
BSTONE114
METAL212
FLAT5_211
COMPSPAN10
MARBLE28
COMPBLUE7
FLAT1_17
GRASS17
BSTONE36
FLAT146
SPCDOOR46
FLOOR7_15
ASHWALL34
BIGDOOR74
CEIL3_54
FWATER14
CEIL5_23
GATE33
MARBFAC23
MFLR8_43
WOODMET43
DOORYEL22
EXITDOOR2
FLAT232
FLAT5_12
GATE42
LAVA12
MARBFACE2
SW1WOOD2
WOODMET22
CEIL4_31
CEMENT11
CEMENT21
FLAT1_31
SW1BLUE1
SW1BRIK1
SW1MET21

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