doom vanilla_or_boom 174 monsters 132 items 2 image(s)
AI Analysis
This WAD contains a single map, serving as a prologue to a larger setting called the damned city. It features a dark, base-like environment with new graphics and music, including a Nine Inch Nails track. The difficulty is recommended at Hurt Me Plenty, indicating moderate challenge, and it requires a Boom-compatible source port due to visplane overflow issues in vanilla Doom. Combat and resource details are limited, but the level is designed for single-player progression through linear corridors. The theme is primarily industrial/techbase with a focus on atmospheric exploration rather than large-scale monster swarms or boss fights.
Tags
boom_compatiblelinearmoderatenew_graphicsnew_musicsingle_mapsingleplayertechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Ignacio Zuccari (aka El loco Chavez) |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 407 |
| Linedefs | 1888 |
| Sidedefs | 973 |
| Vertices | 2129 |
| Sectors | 343 |
| Segs | 3429 |
| SSectors | 1315 |
| Nodes | 1314 |
| UV monsters | 162 |
| HMP monsters | 162 |
| HTR monsters | 133 |
| UV items | 129 |
| HMP items | 129 |
| HTR items | 107 |
| shotgun_guy | 51 |
| chaingun_guy | 35 |
| imp | 30 |
| zombieman | 14 |
| revenant | 8 |
| baron | 7 |
| cacodemon | 7 |
| demon | 7 |
| arachnotron | 4 |
| hell_knight | 3 |
| archvile | 2 |
| lost_soul | 2 |
| mancubus | 2 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| cell | 15 |
| medikit | 13 |
| health_bonus | 11 |
| stimpack | 10 |
| ammo_clip | 8 |
| armor_bonus | 7 |
| bfg9000 | 7 |
| shells | 7 |
| rocket_launcher | 6 |
| backpack | 5 |
| chaingun | 5 |
| plasma_rifle | 5 |
| rocket | 4 |
| ammo_box | 3 |
| invulnerability | 3 |
| rocket_box | 3 |
| soulsphere | 3 |
| super_shotgun | 3 |
| blue_armor | 2 |
| green_armor | 2 |
| radiation_suit | 2 |
| shotgun | 2 |
| berserk | 1 |
| cell_pack | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| shell_box | 1 |
| STONE4 | 310 |
| METAL2 | 213 |
| BRICK1 | 146 |
| STUCCO | 120 |
| F_SKY1 | 98 |
| RROCK11 | 71 |
| CRATOP1 | 43 |
| CEIL3_1 | 39 |
| FLAT5_2 | 37 |
| RROCK18 | 37 |
| FLAT5_1 | 36 |
| FLAT1 | 35 |
| FLOOR4_5 | 27 |
| BRICK8 | 24 |
| DEM1_5 | 24 |
| BRICK11 | 21 |
| CEIL3_3 | 21 |
| SLIME13 | 20 |
| FLAT5_5 | 19 |
| RROCK09 | 17 |
| CEIL5_1 | 16 |
| FLAT5 | 16 |
| BIGDOOR2 | 15 |
| CEIL3_5 | 15 |
| FLOOR5_4 | 15 |
| ASHWALL2 | 14 |
| BSTONE2 | 14 |
| CEIL5_2 | 14 |
| METAL | 13 |
| STONE7 | 12 |
| BIGBRIK2 | 11 |
| GRAY1 | 11 |
| ASHWALL6 | 10 |
| FLOOR0_3 | 10 |
| CEIL4_1 | 9 |
| DOORTRAK | 9 |
| FLAT19 | 8 |
| BROWNGRN | 7 |
| FLAT23 | 5 |
| FLOOR0_5 | 5 |
| GRASS2 | 5 |
| LITE3 | 5 |
| MIDBARS1 | 5 |
| BRICK6 | 4 |
| BROWN96 | 4 |
| FLOOR4_8 | 4 |
| GATE1 | 4 |
| MFLR8_3 | 4 |
| WOOD12 | 4 |
| BROWN144 | 3 |
| COMPBLUE | 3 |
| CRATE2 | 3 |
| LAVA1 | 3 |
| MIDSPACE | 3 |
| BLOOD1 | 2 |
| BRNSMAL2 | 2 |
| BRONZE1 | 2 |
| BSTONE1 | 2 |
| CRATE3 | 2 |
| FIRELAV2 | 2 |
| FLAT14 | 2 |
| FLOOR3_3 | 2 |
| FLOOR4_6 | 2 |
| FLOOR6_1 | 2 |
| FLOOR7_2 | 2 |
| LITE5 | 2 |
| NUKAGE1 | 2 |
| SILVER1 | 2 |
| SUPPORT3 | 2 |
| SW1COMM | 2 |
| TLITE6_5 | 2 |
| BRNSMAL1 | 1 |
| BROWNHUG | 1 |
| COMP01 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| CONS1_1 | 1 |
| CRATELIT | 1 |
| CRATWIDE | 1 |
| DOORBLU2 | 1 |
| DOORRED2 | 1 |
| EXITSIGN | 1 |
| FLAT20 | 1 |
| FLOOR1_6 | 1 |
| FLOOR1_7 | 1 |
| FLOOR4_1 | 1 |
| FWATER1 | 1 |
| GATE3 | 1 |
| GATE4 | 1 |
| GRAYBIG | 1 |
| MFLR8_4 | 1 |
| MODWALL3 | 1 |
| NUKE24 | 1 |
| PANBLUE | 1 |
| ROCKRED3 | 1 |
| RROCK04 | 1 |
| SLIME14 | 1 |
| SLIME15 | 1 |
| SP_DUDE1 | 1 |
| STARTAN2 | 1 |
| STONE6 | 1 |
| SW1SATYR | 1 |
| SW2MET2 | 1 |
