doom vanilla_or_boom 158 monsters 155 items 2 image(s)
AI Analysis
STIGMATA is a medium-sized single/co-op player map replacing DOOM2's MAP01. It features a substantial level design with 377 things, 449 sectors, and a variety of custom textures emphasizing a gstone (granite stone) theme with elements like rock, marble, and lava textures. The map includes original music and some new graphics but no new sounds. Difficulty settings are present, and the combat likely balances moderate challenge with resource availability typical of a single map rather than a megawad. The layout is linear, designed for DOOM2 and compatible with vanilla or Boom engines. The map does not support deathmatch and focuses on exploration and combat within a techbase/stone environment.
Tags
ammo_plentifulboom_compatibleco-oplinearmedium_mapsmoderatesingleplayertechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Ray Schmitz |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 377 |
| Linedefs | 2714 |
| Sidedefs | 4206 |
| Vertices | 2810 |
| Sectors | 449 |
| Segs | 4763 |
| SSectors | 1649 |
| Nodes | 1648 |
| UV monsters | 126 |
| HMP monsters | 105 |
| HTR monsters | 85 |
| UV items | 154 |
| HMP items | 152 |
| HTR items | 150 |
| imp | 24 |
| baron | 21 |
| hell_knight | 18 |
| cacodemon | 17 |
| spectre | 15 |
| zombieman | 14 |
| lost_soul | 11 |
| shotgun_guy | 11 |
| demon | 7 |
| revenant | 6 |
| chaingun_guy | 5 |
| arachnotron | 2 |
| archvile | 2 |
| mancubus | 2 |
| pain_elemental | 2 |
| cyberdemon | 1 |
| shells | 42 |
| health_bonus | 19 |
| rocket_box | 16 |
| armor_bonus | 15 |
| ammo_clip | 14 |
| medikit | 9 |
| rocket | 8 |
| stimpack | 8 |
| shell_box | 7 |
| ammo_box | 5 |
| cell | 2 |
| cell_pack | 2 |
| radiation_suit | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL | 943 |
| GSTONE1 | 786 |
| ROCKRED1 | 326 |
| SUPPORT3 | 257 |
| ASHWALL3 | 245 |
| FLOOR7_2 | 225 |
| SP_HOT1 | 186 |
| CEIL5_2 | 176 |
| F_SKY1 | 113 |
| MFLR8_4 | 97 |
| FLAT10 | 66 |
| RROCK19 | 49 |
| FLOOR4_6 | 46 |
| FLOOR6_1 | 44 |
| BRICK8 | 38 |
| DOORTRAK | 32 |
| MARBLE1 | 26 |
| STEP5 | 26 |
| LAVA1 | 25 |
| CAGE32 | 24 |
| GRASS4 | 24 |
| BROWNHUG | 20 |
| A1 | 16 |
| GRASS3 | 16 |
| MARBGRAY | 14 |
| FLOOR7_1 | 13 |
| GSTLION | 13 |
| RROCK11 | 12 |
| SHAWN2 | 12 |
| GRASS2 | 11 |
| GSTSATYR | 10 |
| MARBLE2 | 10 |
| DOORSTOP | 8 |
| BIGDOOR5 | 6 |
| LITE5 | 6 |
| MARBFAC3 | 6 |
| RROCK03 | 6 |
| GSTGARG | 5 |
| SKINEDGE | 5 |
| SW1GSTON | 5 |
| DOOR3 | 4 |
| FLAT23 | 4 |
| GATE3 | 4 |
| MARBFACE | 4 |
| SW1COMM | 4 |
| FIREBLU1 | 3 |
| BIGDOOR7 | 2 |
| BLOOD1 | 2 |
| FLAT19 | 2 |
| ASHWALL4 | 1 |
| DEM1_6 | 1 |
| DOORBLU2 | 1 |
| DOORRED2 | 1 |
| DOORYEL2 | 1 |
| EXITSIGN | 1 |
| LAVA2 | 1 |
| MFLR8_2 | 1 |
| SKINSYMB | 1 |
| SP_FACE1 | 1 |
