hexen hexen 0 monsters 0 items 1 image(s)
AI Analysis
A compact tech/industrial map built with metal panels, pipes, crates, and STARTAN-style textures. There are no placed monsters, weapons, ammo, or health, so it plays more like an empty exploratory or test space than a combat level. Progression appears straightforward with no keys, teleports, or secret exit indicated, making difficulty effectively trivial on UV.
Tags
doom2explorationhexen_formatindustriallinearno_itemsno_monsterssmalltechbasezdoom
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 220 |
| Linedefs | 519 |
| Sidedefs | 856 |
| Vertices | 615 |
| Sectors | 107 |
| Segs | 1093 |
| SSectors | 378 |
| Nodes | 377 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| PIPEWAL2 | 123 |
| METAL | 98 |
| SHAWN2 | 81 |
| CRATOP15 | 80 |
| FPANEL7 | 60 |
| STARTAN1 | 59 |
| F_SKY1 | 54 |
| CRATINY | 33 |
| FLOOR0_1 | 33 |
| CRATOP4 | 20 |
| FLAT14-Y | 12 |
| FDOOR1 | 11 |
| BRWINDOW | 9 |
| ABRICK1 | 8 |
| COMPSTA1 | 7 |
| DOORBLU | 4 |
| 64GRATE | 2 |
| BIGDOOR2 | 2 |
| CEIL1_3 | 2 |
| FLATNEW2 | 2 |
| FAN1 | 1 |
| FLAT31 | 1 |
| N_GRAY66 | 1 |
| SW1COMM | 1 |
| SW2SKUL2 | 1 |
