doom vanilla_or_boom 0 monsters 36 items 2 image(s)
AI Analysis
Star Fight is a single-map Doom 2 PWAD focused on multiplayer deathmatch combat, featuring one map (MAP01) designed from scratch. The map contains no monsters, emphasizing player-versus-player action with a balanced arsenal including chaingun, plasma rifle, rocket launcher, and shotgun, alongside ample ammo pickups. The environment uses a mix of techbase and star-themed textures, with teleport mechanics but no keys or secret exits, supporting straightforward, arena-style gameplay. The WAD is compatible with vanilla and Boom engines and does not implement difficulty settings or new graphics and sounds.
Tags
ammo_plentifuldeathmatchdoom2single_maptechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Aaron M. Fisher |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 81 |
| Linedefs | 150 |
| Sidedefs | 242 |
| Vertices | 133 |
| Sectors | 41 |
| Segs | 261 |
| SSectors | 81 |
| Nodes | 80 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 36 |
| HMP items | 36 |
| HTR items | 36 |
No per-type monster breakdown available.
| ammo_box | 8 |
| cell_pack | 8 |
| rocket_box | 8 |
| shell_box | 8 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| SUPPORT3 | 32 |
| FLAT20 | 20 |
| STARG3 | 20 |
| STONE7 | 20 |
| MFLR8_4 | 17 |
| ICKWALL2 | 16 |
| PIPES | 16 |
| STARGR1 | 16 |
| SUPPORT2 | 16 |
| MARBGRAY | 13 |
| FLOOR0_7 | 12 |
| GSTONE1 | 12 |
| METAL1 | 12 |
| METAL2 | 12 |
| F_SKY1 | 9 |
| GATE3 | 8 |
| GATE4 | 8 |
| FLOOR3_3 | 4 |
| NUKAGE1 | 4 |
| GSTGARG | 2 |
| GSTLION | 2 |
| SW1STARG | 1 |
