doom vanilla_or_boom 0 monsters 15 items 2 image(s)

AI Analysis

This WAD contains a single compact deathmatch map designed for DOOM2, featuring limited maneuvering space that encourages intense combat encounters. The map includes a teleport to Hell to access the BFG, adding a high-risk, high-reward element. Monster presence is minimal and tailored for multiplayer fragging rather than single-player challenge. The environment uses a mix of rock, brick, and metal textures with some lava and slime, creating a hellish techbase atmosphere. Progression is straightforward and focused on fast-paced deathmatch action without key hunts or complex navigation. The WAD is vanilla-compatible and does not introduce new sounds, graphics, or music.

Tags
ammo_plentifulchallenge_wadcompactdeathmatchhelllinearsingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Matt McElroy
Teleportsyes
Keys
Secret Exitno
Things33
Linedefs413
Sidedefs568
Vertices410
Sectors64
Segs650
SSectors208
Nodes207
UV monsters0
HMP monsters0
HTR monsters0
UV items15
HMP items15
HTR items15
No per-type monster breakdown available.
chaingun3
shotgun3
super_shotgun3
bfg90002
plasma_rifle2
rocket_launcher2
METAL275
BIGBRIK258
BIGBRIK143
STONE441
MARBLE136
FIRELAVA31
SKSNAKE125
BRICK818
RROCK0318
CEIL5_117
FLAT5_815
ROCK115
BSTONE114
SUPPORT313
BRICK212
SKINFACE12
MFLR8_111
TANROCK511
STEP210
STEP59
SP_FACE18
ROCK27
SLIME097
DOORTRAK6
FLOOR7_26
GATE36
SW1DIRT6
FLOOR5_15
GRNROCK5
RROCK135
ROCK34
SLIME154
CEIL3_53
F_SKY13
RROCK143
BIGDOOR52
CEIL5_22
EXITDOOR2
GRASS22
GRAY42
MIDBARS12
SPCDOOR12
STEP12
STONE62
FLAT51
ICKWALL21
LAVA11
SLIME141
STEP61
SW1STON61
TLITE6_51

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