AI Analysis
A very small Doom II techbase-style map using mostly STARTAN textures and simple door/step detailing. Combat is minimal, featuring only a single hitscanner enemy, so the map plays more like a brief walkthrough than a fight. Difficulty is very easy on UV, especially with a soulsphere available and no keys or special mechanics. Progression appears straightforward and linear with no teleports or secret exit.
Tags
boom_compatibleeasyhitscanner_lightincidental_combatlinearlow_monster_countsmallsoulspheretechbasevanilla_compatible