doom vanilla_or_boom 170 monsters 93 items 2 image(s)
AI Analysis
This WAD contains a single large map (MAP03) designed for Doom2, featuring a unique pinball table theme with custom music, sounds, and graphics. The gameplay emphasizes fast movement and back-and-forth running, with a very large play area supporting single player, cooperative (2-4 players), and deathmatch modes. Monster presence and difficulty are moderate, with a focus on exploration within the pinball-themed environment rather than intense combat. Resources appear balanced to support extended playtime, and the level is linear in progression. The WAD is compatible with Doom2 and uses custom assets to enhance the pinball atmosphere.
Tags
custom_musiccustom_soundsdoom2_compatiblelarge_maplinearmoderatepinball_themesingle_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | William Drummond (map) John Wolanski (music, sounds & graphic) |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 288 |
| Linedefs | 1038 |
| Sidedefs | 1443 |
| Vertices | 942 |
| Sectors | 197 |
| Segs | 1537 |
| SSectors | 619 |
| Nodes | 618 |
| UV monsters | 165 |
| HMP monsters | 111 |
| HTR monsters | 74 |
| UV items | 73 |
| HMP items | 67 |
| HTR items | 70 |
| imp | 56 |
| zombieman | 47 |
| shotgun_guy | 30 |
| demon | 9 |
| spectre | 9 |
| chaingun_guy | 8 |
| cacodemon | 6 |
| lost_soul | 3 |
| hell_knight | 1 |
| revenant | 1 |
| medikit | 22 |
| armor_bonus | 17 |
| health_bonus | 10 |
| ammo_box | 8 |
| cell | 4 |
| cell_pack | 4 |
| blue_armor | 3 |
| rocket_box | 3 |
| shell_box | 3 |
| shells | 3 |
| stimpack | 3 |
| ammo_clip | 2 |
| backpack | 2 |
| bfg9000 | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| SILVER1 | 401 |
| FLAT23 | 215 |
| COMPBLUE | 165 |
| LITEBLU1 | 74 |
| CEIL4_3 | 57 |
| ASHWALL3 | 46 |
| CEIL4_1 | 41 |
| DOORTRAK | 34 |
| SUPPORT2 | 31 |
| GRAY5 | 24 |
| TANROCK8 | 23 |
| COMPTALL | 22 |
| SHAWN2 | 18 |
| SP_ROCK1 | 18 |
| DBRAIN1 | 16 |
| DOORBLU | 16 |
| DOORRED | 16 |
| DOORYEL | 16 |
| FLOOR6_2 | 16 |
| CEIL3_5 | 15 |
| FLOOR4_8 | 15 |
| BLAKWAL1 | 14 |
| LITEBLU4 | 14 |
| BFALL1 | 11 |
| COMPSPAN | 10 |
| LITE3 | 8 |
| ROCKRED1 | 8 |
| SILVER2 | 8 |
| MFLR8_3 | 7 |
| REDWALL | 7 |
| ROCK1 | 7 |
| ROCK2 | 6 |
| FWATER1 | 5 |
| LAVA1 | 5 |
| SW1DIRT | 5 |
| DOORSTOP | 4 |
| FLOOR6_1 | 4 |
| GRNLITE1 | 4 |
| GRNROCK | 4 |
| SLADWALL | 4 |
| STARTAN3 | 4 |
| SW2COMM | 3 |
| COMPWERD | 2 |
| EXITSIGN | 2 |
| FIREBLU1 | 2 |
| FLAT14 | 2 |
| FLAT5_3 | 2 |
| SW1COMM | 2 |
| CRATOP1 | 1 |
| LAVA2 | 1 |
| SW1BLUE | 1 |
| SW1COMP | 1 |
| SW2BLUE | 1 |
| SW2STON6 | 1 |
