doom vanilla_or_boom 40 monsters 61 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 214 things, 114 sectors, and a diverse set of textures blending techbase and industrial themes with some hellish elements. The monster count is moderate at 40, including a mix of arch-vile, baron, cacodemon, chaingunner, and other classic enemies, indicating a balanced but challenging combat experience with notable hitscanner presence. Resources appear moderately distributed, supporting sustained combat without extreme scarcity. The map layout suggests a mostly linear progression with some key hunting and door interactions. Designed for DOOM2, it is compatible with vanilla and Boom engines, focusing on classic gameplay with a mix of exploration and combat.
Tags
ammo_plentifulboom_compatibleboss_encountershellhitscanner_heavyindustriallinearmedium_mapsmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red_skull, yellow |
| Secret Exit | no |
| Things | 214 |
| Linedefs | 511 |
| Sidedefs | 716 |
| Vertices | 457 |
| Sectors | 114 |
| Segs | 756 |
| SSectors | 262 |
| Nodes | 261 |
| UV monsters | 40 |
| HMP monsters | 39 |
| HTR monsters | 34 |
| UV items | 61 |
| HMP items | 61 |
| HTR items | 61 |
| zombieman | 12 |
| imp | 10 |
| shotgun_guy | 6 |
| chaingun_guy | 5 |
| demon | 3 |
| archvile | 1 |
| baron | 1 |
| cacodemon | 1 |
| hell_knight | 1 |
| medikit | 11 |
| health_bonus | 10 |
| armor_bonus | 7 |
| shells | 7 |
| stimpack | 7 |
| cell | 3 |
| chaingun | 2 |
| green_armor | 2 |
| radiation_suit | 2 |
| ammo_box | 1 |
| ammo_clip | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| shell_box | 1 |
| super_shotgun | 1 |
| STONE3 | 65 |
| FLOOR5_4 | 51 |
| CRATELIT | 36 |
| CEIL3_6 | 34 |
| GSTONE1 | 31 |
| CRATE2 | 28 |
| BROWN96 | 24 |
| STONE2 | 24 |
| SLADWALL | 21 |
| FLOOR5_2 | 19 |
| MARBLE1 | 16 |
| CRATOP1 | 15 |
| FLAT3 | 14 |
| SUPPORT2 | 13 |
| BROWNGRN | 12 |
| BROWN1 | 10 |
| CEIL3_5 | 10 |
| GRAY7 | 10 |
| LITE5 | 10 |
| COMPTALL | 9 |
| FLAT1_2 | 9 |
| PIPE2 | 9 |
| ASHWALL2 | 8 |
| CEIL3_1 | 8 |
| FIREMAG1 | 8 |
| METAL | 8 |
| TLITE6_4 | 8 |
| FLAT4 | 7 |
| NUKE24 | 7 |
| PIPE4 | 7 |
| STEP6 | 7 |
| BIGDOOR4 | 6 |
| CEMENT6 | 6 |
| COMPWERD | 6 |
| DOOR1 | 6 |
| FLOOR4_8 | 6 |
| LITEBLU1 | 6 |
| CEMENT1 | 5 |
| MARBLE2 | 5 |
| PIPE6 | 5 |
| PLAT1 | 5 |
| STARG3 | 5 |
| STONE | 5 |
| BIGDOOR2 | 4 |
| BIGDOOR3 | 4 |
| CEIL3_4 | 4 |
| CEMENT3 | 4 |
| DOORTRAK | 4 |
| GRAY5 | 4 |
| SHAWN2 | 4 |
| SKSNAKE2 | 4 |
| SLADSKUL | 4 |
| STEP4 | 4 |
| SW1BRCOM | 4 |
| WOOD5 | 4 |
| CEIL3_2 | 3 |
| CEMENT5 | 3 |
| FLAT17 | 3 |
| FLOOR7_2 | 3 |
| SKSPINE1 | 3 |
| SW1GSTON | 3 |
| BIGDOOR7 | 2 |
| CEMENT4 | 2 |
| COMPBLUE | 2 |
| COMPSPAN | 2 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORSTOP | 2 |
| DOORYEL | 2 |
| F_SKY1 | 2 |
| FLAT1 | 2 |
| FLAT1_1 | 2 |
| FLAT22 | 2 |
| FLOOR0_2 | 2 |
| FLOOR0_6 | 2 |
| FLOOR4_1 | 2 |
| GATE2 | 2 |
| GATE3 | 2 |
| GRAYTALL | 2 |
| GSTGARG | 2 |
| LITE3 | 2 |
| LITEBLU4 | 2 |
| SHAWN3 | 2 |
| TLITE6_6 | 2 |
| BLOOD1 | 1 |
| BRNPOIS | 1 |
| BROWN144 | 1 |
| CEMENT2 | 1 |
| DOOR3 | 1 |
| FLAT19 | 1 |
| FLAT2 | 1 |
| FLOOR3_3 | 1 |
| FLOOR4_5 | 1 |
| FLOOR6_2 | 1 |
| GATE1 | 1 |
| GRAY2 | 1 |
| MARBFAC2 | 1 |
| MARBFACE | 1 |
| MFLR8_1 | 1 |
| MFLR8_2 | 1 |
| MIDGRATE | 1 |
| NUKAGE1 | 1 |
| NUKAGE2 | 1 |
| NUKAGE3 | 1 |
| SHAWN1 | 1 |
| SLADPOIS | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE2 | 1 |
| SP_ROCK1 | 1 |
| STEP2 | 1 |
| SW1BLUE | 1 |
| SW1BRNGN | 1 |
| SW1CMT | 1 |
| SW1COMP | 1 |
| TLITE6_1 | 1 |
| TLITE6_5 | 1 |
