doom vanilla_or_boom 141 monsters 81 items 2 image(s)

AI Analysis

This medium-length techbase-themed map features extensive combat with many hitscan enemies and a mix of strong projectile foes including a cyberdemon boss. The layout is fairly complex with numerous sectors and requires finding blue and red keys to progress. Resources are moderate, with a good selection of weapons and ammo, but combat difficulty is high for typical UV play due to monster density and elite foes.

Tags
hardhitscanner_heavykey_huntmedium_lengthtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red
Secret Exitno
Things429
Linedefs1249
Sidedefs1839
Vertices1377
Sectors230
Segs2369
SSectors768
Nodes767
UV monsters140
HMP monsters107
HTR monsters57
UV items81
HMP items81
HTR items78
imp31
shotgun_guy31
chaingun_guy23
hell_knight9
mancubus8
cacodemon7
lost_soul6
pain_elemental6
baron5
demon5
arachnotron4
revenant3
archvile1
cyberdemon1
spectre1
health_bonus10
stimpack10
ammo_clip8
ammo_box6
shell_box6
armor_bonus5
medikit5
rocket5
rocket_box5
shells5
cell3
green_armor2
backpack1
cell_pack1
chaingun1
chainsaw1
computer_area_map1
invulnerability1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
ASHWALL2234
BRICK8115
FLAT5_8104
CEIL1_192
BRWINDOW88
METAL270
CRACKLE269
N_BKGN0667
WOOD359
WOOD652
DOORTRAK50
SFALL148
BRICK1241
SUPPORT338
CEIL1_335
METAL32
SLIME1431
PIPEWAL230
STEP330
NFCL41GN29
STARGR128
SPCDOOR224
N_CGRN0122
COMPSTA121
COMPWERD21
ROCK519
STARG119
ASHWALL718
FWATER217
SLIME1516
RROCK1515
STARG315
TLITE6_115
COMPBLUE14
F_SKY113
N_CMST1R12
RROCK0212
GRASS211
TEKBRON211
CEIL3_510
BIGDOOR28
FLAT188
GRAY18
SLIME138
BLOOD17
COMPSTA27
NUKAGE17
CEIL4_26
N_CMST2R6
TLITE6_55
SPCDOOR14
STARGR24
CONS1_73
SHAWN23
SPACEW33
WFALL13
BIGDOOR12
BIGDOOR32
DOORBLU2
DOORRED2
FLAT22
STEP12
CONS1_11
FLAT171
FLOOR0_51
N_PLNTRD1
PLANET11
SW1EXIT1
SW1HOT1

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