doom vanilla_or_boom 167 monsters 213 items 2 image(s)

AI Analysis

This medium-length Doom 2 map presents a techbase-themed environment featuring dense combat with a heavy mix of projectile monsters including multiple archviles, revenants, and a cyberdemon boss. Combat emphasizes intense demon swarms and hitscanner encounters, balanced with a generous complement of mid-to-high tier weapons and ammo. Navigation involves teleports without key hunts, offering a challenging but fair experience on UV difficulty.

Tags
demon_swarmshardmedium_lengthtechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things676
Linedefs1293
Sidedefs1732
Vertices1455
Sectors145
Segs2132
SSectors898
Nodes897
UV monsters163
HMP monsters126
HTR monsters88
UV items213
HMP items213
HTR items213
imp90
revenant12
baron11
archvile10
cacodemon10
shotgun_guy10
demon9
mancubus6
chaingun_guy4
hell_knight3
arachnotron1
cyberdemon1
armor_bonus31
health_bonus31
stimpack22
rocket_box21
shell_box21
ammo_box20
medikit20
shells10
rocket8
ammo_clip7
green_armor4
rocket_launcher4
backpack3
blue_armor2
soulsphere2
berserk1
chaingun1
chainsaw1
invisibility1
megasphere1
shotgun1
super_shotgun1
FLAT5_7325
METAL2260
BRONZE1134
BRONZE285
METAL83
F_SKY169
WOOD864
FLAT1461
N_BGBG0157
WFALL145
FLAT5_841
COMP237
WOOD1030
N_ASHW1524
RROCK1022
FLAT1021
DOORTRAK20
FLAT2220
FLAT5_220
MIDGRATE20
STARTAN119
FWATER118
BIGBRIK216
COMPWERD16
ASHWALL212
MIDBRONZ10
WOOD510
SPCDOOR38
SUPPORT28
FLOOR1_17
COMPSTA16
SPCDOOR26
CONS1_55
FLAT195
CEIL4_24
CONS1_74
EXITSIGN4
N_CM02RD4
SW1EXIT4
CEIL1_33
CEIL4_33
BIGDOOR22
BIGDOOR32
BIGDOOR42
COMPSTA22
GATE42
MFLR8_12
STEP22
SW1BRCOM2
SW1COMP2
CEIL5_11
FLAT5_31
GATE11
N_STNE271
PLANET11
SW1STON11

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