doom vanilla_or_boom 204 monsters 107 items 2 image(s)

AI Analysis

This moderately challenging urban-industrial map features a sprawling layout with 150 sectors and extensive metal and brick textures. Combat emphasizes numerous hitscanners and projectile enemies, including many imps, lost souls, and shotgun guys. Players navigate via key hunts and teleporters, encountering moderate resources such as ammo and health scattered throughout a mostly linear to hub-like progression.

Tags
hitscanner_heavyindustrialkey_huntmedium_lengthmoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysred, yellow
Secret Exitno
Things447
Linedefs959
Sidedefs1245
Vertices946
Sectors150
Segs1444
SSectors504
Nodes503
UV monsters204
HMP monsters156
HTR monsters94
UV items107
HMP items107
HTR items107
lost_soul72
imp50
shotgun_guy27
demon20
zombieman18
cacodemon3
chaingun_guy3
hell_knight3
arachnotron2
baron2
spectre2
mancubus1
pain_elemental1
shells20
armor_bonus15
stimpack15
ammo_clip14
health_bonus9
medikit7
rocket6
shell_box6
ammo_box4
green_armor2
backpack1
berserk1
chaingun1
computer_area_map1
invisibility1
invulnerability1
shotgun1
soulsphere1
super_shotgun1
METAL2146
ROCK4117
METAL96
BRICK585
N_CGRN0163
CEIL5_160
FLOOR7_158
COMPBLUE53
N_CRED0153
MODWALL351
BROWN9636
DOORTRAK29
LITE326
METAL526
BROWNGRN22
STONE621
NFCL42GN19
F_SKY117
N_METG0216
SUPPORT314
N_CORA0113
CRATE112
MFLR8_212
GRASS211
METAL311
N_CGRY0110
NFTL65GN9
STEP29
BIGDOOR28
BRICK48
N_METG048
PIPEWAL18
SPCDOOR28
TLITE6_58
CEIL1_36
CRATINY6
CRATWIDE6
SPCDOOR16
CRATOP25
N_METB045
ASHWALL44
DOORRED4
FWATER14
GATE34
NUKAGE14
STEP54
TEKBRON24
EXITSIGN3
N_CYEL013
N_METG033
N_METG053
SUPPORT23
ASHWALL22
CRATE22
DOORYEL2
MIDSPACE2
STEP12
BLOOD11
DOOR31
SLIME141
SW1GARG1
SW1LION1
TLITE6_11

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