doom vanilla_or_boom 204 monsters 107 items 2 image(s)
AI Analysis
This moderately challenging urban-industrial map features a sprawling layout with 150 sectors and extensive metal and brick textures. Combat emphasizes numerous hitscanners and projectile enemies, including many imps, lost souls, and shotgun guys. Players navigate via key hunts and teleporters, encountering moderate resources such as ammo and health scattered throughout a mostly linear to hub-like progression.
Tags
hitscanner_heavyindustrialkey_huntmedium_lengthmoderateteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red, yellow |
| Secret Exit | no |
| Things | 447 |
| Linedefs | 959 |
| Sidedefs | 1245 |
| Vertices | 946 |
| Sectors | 150 |
| Segs | 1444 |
| SSectors | 504 |
| Nodes | 503 |
| UV monsters | 204 |
| HMP monsters | 156 |
| HTR monsters | 94 |
| UV items | 107 |
| HMP items | 107 |
| HTR items | 107 |
| lost_soul | 72 |
| imp | 50 |
| shotgun_guy | 27 |
| demon | 20 |
| zombieman | 18 |
| cacodemon | 3 |
| chaingun_guy | 3 |
| hell_knight | 3 |
| arachnotron | 2 |
| baron | 2 |
| spectre | 2 |
| mancubus | 1 |
| pain_elemental | 1 |
| shells | 20 |
| armor_bonus | 15 |
| stimpack | 15 |
| ammo_clip | 14 |
| health_bonus | 9 |
| medikit | 7 |
| rocket | 6 |
| shell_box | 6 |
| ammo_box | 4 |
| green_armor | 2 |
| backpack | 1 |
| berserk | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| METAL2 | 146 |
| ROCK4 | 117 |
| METAL | 96 |
| BRICK5 | 85 |
| N_CGRN01 | 63 |
| CEIL5_1 | 60 |
| FLOOR7_1 | 58 |
| COMPBLUE | 53 |
| N_CRED01 | 53 |
| MODWALL3 | 51 |
| BROWN96 | 36 |
| DOORTRAK | 29 |
| LITE3 | 26 |
| METAL5 | 26 |
| BROWNGRN | 22 |
| STONE6 | 21 |
| NFCL42GN | 19 |
| F_SKY1 | 17 |
| N_METG02 | 16 |
| SUPPORT3 | 14 |
| N_CORA01 | 13 |
| CRATE1 | 12 |
| MFLR8_2 | 12 |
| GRASS2 | 11 |
| METAL3 | 11 |
| N_CGRY01 | 10 |
| NFTL65GN | 9 |
| STEP2 | 9 |
| BIGDOOR2 | 8 |
| BRICK4 | 8 |
| N_METG04 | 8 |
| PIPEWAL1 | 8 |
| SPCDOOR2 | 8 |
| TLITE6_5 | 8 |
| CEIL1_3 | 6 |
| CRATINY | 6 |
| CRATWIDE | 6 |
| SPCDOOR1 | 6 |
| CRATOP2 | 5 |
| N_METB04 | 5 |
| ASHWALL4 | 4 |
| DOORRED | 4 |
| FWATER1 | 4 |
| GATE3 | 4 |
| NUKAGE1 | 4 |
| STEP5 | 4 |
| TEKBRON2 | 4 |
| EXITSIGN | 3 |
| N_CYEL01 | 3 |
| N_METG03 | 3 |
| N_METG05 | 3 |
| SUPPORT2 | 3 |
| ASHWALL2 | 2 |
| CRATE2 | 2 |
| DOORYEL | 2 |
| MIDSPACE | 2 |
| STEP1 | 2 |
| BLOOD1 | 1 |
| DOOR3 | 1 |
| SLIME14 | 1 |
| SW1GARG | 1 |
| SW1LION | 1 |
| TLITE6_1 | 1 |
