doom vanilla_or_boom 408 monsters 180 items 2 image(s)
AI Analysis
Escape From Death! is a single-map WAD designed for DOOM2 featuring a prison escape scenario with up to five players, emphasizing cooperative play. The level is moderately large with 655 things and 302 sectors, built from scratch with new graphics and music. Combat involves navigating a key-heavy, linear prison environment with a mix of hitscanners and monsters, requiring teamwork to progress and end the level in co-op. Resources appear balanced to support survival, with a focus on exploration within a techbase/prison theme. The WAD is compatible with DOOM2 and includes difficulty settings for varied challenge levels.
Tags
coop_focuseddoom2_compatiblehitscanner_heavykey_huntlinearmedium_mapsmoderatesingle_maptechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Andy Bay |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 655 |
| Linedefs | 1285 |
| Sidedefs | 1895 |
| Vertices | 1191 |
| Sectors | 302 |
| Segs | 2058 |
| SSectors | 746 |
| Nodes | 745 |
| UV monsters | 379 |
| HMP monsters | 266 |
| HTR monsters | 156 |
| UV items | 136 |
| HMP items | 152 |
| HTR items | 161 |
| imp | 149 |
| shotgun_guy | 91 |
| chaingun_guy | 51 |
| arachnotron | 24 |
| zombieman | 18 |
| cacodemon | 13 |
| lost_soul | 12 |
| baron | 11 |
| demon | 11 |
| spectre | 11 |
| mancubus | 4 |
| archvile | 3 |
| hell_knight | 3 |
| revenant | 3 |
| cyberdemon | 2 |
| pain_elemental | 2 |
| ammo_box | 35 |
| medikit | 32 |
| shell_box | 30 |
| radiation_suit | 27 |
| rocket_box | 14 |
| cell_pack | 9 |
| berserk | 7 |
| soulsphere | 5 |
| backpack | 4 |
| megasphere | 4 |
| shotgun | 4 |
| bfg9000 | 2 |
| chaingun | 2 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STARTAN3 | 320 |
| RROCK09 | 216 |
| FLOOR7_1 | 155 |
| DOORTRAK | 103 |
| BRICK1 | 98 |
| BROWNNUK | 75 |
| SFALL1 | 68 |
| GRAYBIG | 65 |
| CRATOP1 | 61 |
| NUKAGE1 | 46 |
| NUKE24 | 42 |
| MFLR8_2 | 30 |
| BIGDOOR4 | 28 |
| STEPTOP | 27 |
| ASHWALL2 | 26 |
| CRATOP2 | 26 |
| GRAY7 | 22 |
| BROVINE2 | 20 |
| GSTONE1 | 20 |
| GRAYVINE | 19 |
| ASHWALL3 | 18 |
| ASHWALL4 | 18 |
| BRICK10 | 17 |
| CRATE2 | 14 |
| CRATETL2 | 14 |
| FLAT19 | 13 |
| CRATE24 | 12 |
| EXITSIGN | 12 |
| CRATETAL | 11 |
| STONE3 | 11 |
| METAL | 10 |
| BRONZE4 | 9 |
| BROWN96 | 9 |
| ASHWALL6 | 8 |
| RROCK20 | 8 |
| SHAWN2 | 8 |
| SPCDOOR6 | 8 |
| DEM1_5 | 7 |
| FLOOR4_8 | 7 |
| CEMENT3 | 6 |
| CEMENT7 | 6 |
| CRATESID | 6 |
| F_SKY1 | 6 |
| LITEBLU1 | 6 |
| BLOOD1 | 5 |
| BROWNGRN | 5 |
| CEIL3_5 | 5 |
| FLAT17 | 5 |
| GATE1 | 5 |
| BDOOR | 4 |
| BIGDOOR2 | 4 |
| BRICKLIT | 4 |
| BSTONE2 | 4 |
| CRATE3 | 4 |
| CRATE4 | 4 |
| CRATEFEW | 4 |
| CRATELIT | 4 |
| CRATESD4 | 4 |
| SLOPPY1 | 4 |
| SPCDOOR1 | 4 |
| SPCDOOR2 | 4 |
| SPCDOOR3 | 4 |
| SPCDOOR5 | 4 |
| STEP4 | 4 |
| SUPPORT2 | 4 |
| SW1BRNGN | 4 |
| WAVEDOOR | 4 |
| CEMENT1 | 3 |
| MYDOOR1 | 3 |
| AEAD1 | 2 |
| AEBACK3 | 2 |
| BRONZE1 | 2 |
| CEIL5_2 | 2 |
| DEM1_6 | 2 |
| DOOR3 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| GATE2 | 2 |
| GATE3 | 2 |
| NOADMIN | 2 |
| SLOPPY2 | 2 |
| SP_DUDE1 | 2 |
| SP_DUDE2 | 2 |
| SW1BRCOM | 2 |
| SW1DIRT | 2 |
| SW1ROCK | 2 |
| AEAD3 | 1 |
| AEBACK2 | 1 |
| BRICKWRN | 1 |
| CEIL3_4 | 1 |
| SK_LEFT | 1 |
| SK_RIGHT | 1 |
| SPCDOOR4 | 1 |
| SW1BRN1 | 1 |
| SW1BROWN | 1 |
| SW1EXIT | 1 |
| SW1GARG | 1 |
| SW1LION | 1 |
| SW1MET2 | 1 |
| SW1METAL | 1 |
| SW1MOD1 | 1 |
| SW1SKULL | 1 |
| SW1STRTN | 1 |
| SW2MARB | 1 |
