doom vanilla_or_boom 2286 monsters 296 items 2 image(s)
AI Analysis
This large-scale map features a hell-themed environment densely populated with high-tier monsters like Barons, Revenants, Hell Knights, and Cyberdemons. Combat is heavily demon swarm-focused with numerous projectile attacks, requiring careful resource management despite ample rockets and cells. The level uses teleportation for navigation rather than keys, offering a challenging, non-linear progression on UV difficulty.
Tags
demon_swarmshardhelllarge_scaleteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 4607 |
| Linedefs | 5602 |
| Sidedefs | 10295 |
| Vertices | 6594 |
| Sectors | 453 |
| Segs | 12913 |
| SSectors | 5263 |
| Nodes | 5262 |
| UV monsters | 2286 |
| HMP monsters | 2286 |
| HTR monsters | 2286 |
| UV items | 296 |
| HMP items | 296 |
| HTR items | 296 |
| revenant | 769 |
| baron | 504 |
| hell_knight | 504 |
| mancubus | 400 |
| cyberdemon | 50 |
| spider_mastermind | 34 |
| archvile | 25 |
| rocket_box | 100 |
| ammo_box | 30 |
| cell_pack | 30 |
| rocket | 28 |
| shells | 28 |
| shell_box | 20 |
| cell | 14 |
| medikit | 14 |
| soulsphere | 9 |
| megasphere | 7 |
| backpack | 4 |
| green_armor | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| ADEL_Q60 | 2934 |
| COMPSPAN | 657 |
| ADEL_J17 | 528 |
| LAVFALL1 | 505 |
| F_SKY1 | 376 |
| ASHWALL2 | 336 |
| ADEL_S54 | 221 |
| MUTX05 | 199 |
| AVFLAT16 | 72 |
| ADEL_F09 | 67 |
| SNOWF_6 | 46 |
| DEM4_5 | 33 |
| ADEL_Z50 | 25 |
| BLACK0 | 20 |
| RROCK05 | 16 |
| SLIME09 | 16 |
| LAVA1 | 15 |
| RROCK02 | 9 |
| DEM4_6 | 8 |
| N_CYEL01 | 6 |
| OLA_W1_2 | 4 |
| STONE2 | 1 |
