doom vanilla_or_boom 100 monsters 93 items 2 image(s)

AI Analysis

Set in a techbase-themed environment with varied textures like metal and marble, this map offers medium-sized, mostly linear progression. Combat is hitscanner-heavy, dominated by numerous shotgun guys and imps with several mid-tier demons, making it challenging for UV players. Ammo and health pickups are moderately distributed but require careful resource management to handle the dense monster placement.

Tags
hardhitscanner_heavylinearmedium_lengthtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue, red
Secret Exitno
Things243
Linedefs649
Sidedefs885
Vertices663
Sectors122
Segs1022
SSectors359
Nodes358
UV monsters100
HMP monsters100
HTR monsters100
UV items93
HMP items93
HTR items93
shotgun_guy33
imp31
cacodemon18
spectre6
zombieman4
baron3
mancubus2
revenant2
pain_elemental1
shells18
health_bonus14
armor_bonus13
medikit11
stimpack8
shell_box7
ammo_box5
green_armor3
radiation_suit3
rocket2
rocket_box2
backpack1
blue_armor1
chainsaw1
invulnerability1
rocket_launcher1
soulsphere1
super_shotgun1
MARBLE1232
WOOD1112
COMPBLUE59
METAL50
GRAY741
ROCKRED135
STARG133
WOOD330
DOORTRAK28
CEMENT125
FLAT1_123
GRAYTALL22
BRNBIGC20
DEM1_617
FLAT1916
FLAT516
PLANET116
FLAT2314
FLOOR7_214
GATE114
FLAT2013
TEKWALL211
CEIL3_510
FLAT5_610
F_SKY19
LITEBLU49
TLITE6_69
FLAT5_28
CEMENT47
DEM1_57
BIGDOOR56
CEIL4_16
COMPUTE16
MFLR8_26
MFLR8_36
FLAT95
DOORBLU4
DOORRED4
FLAT5_84
LITE44
BLOOD13
FLAT103
FLAT43
FLOOR1_63
GATE23
GATE33
LAVA23
BIGDOOR22
CRATOP22
EXITDOOR2
FLAT5_42
FLAT5_72
FLOOR0_22
FLOOR4_82
FLOOR6_12
LITE32
LITE52
SP_DUDE12
STARG32
SW2GSTON2
BIGDOOR31
CONS1_71
DOORHI1
FLAT141
MARBLE21
PIPE11
PLAT11
SFLR6_11
STEP11
SW2COMM1
WOODSKUL1

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