doom vanilla_or_boom 80 monsters 62 items 2 image(s)
AI Analysis
Infernal Temple is a single-map PWAD featuring one large, complex level with 351 monsters and extensive architecture. The map is designed for DOOM2 and tested primarily on ZDoom, requiring advanced engine features. Combat involves a moderate to hard difficulty with a mix of monster types but no special boss encounters or new graphics and sounds. The environment uses classic DOOM2 textures with a hellish and temple-like theme, emphasizing exploration within a nonlinear layout. Resources appear balanced for single-player progression without key-hunting or heavy teleportation. The WAD is a remake of an earlier level and maintains vanilla compatibility with some source port enhancements.
Tags
exploration_heavyhellmedium_mapsmoderatenonlinearvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jeff McMillin |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 351 |
| Linedefs | 1303 |
| Sidedefs | 2948 |
| Vertices | 1466 |
| Sectors | 595 |
| Segs | 2575 |
| SSectors | 1006 |
| Nodes | 1005 |
| UV monsters | 80 |
| HMP monsters | 80 |
| HTR monsters | 80 |
| UV items | 62 |
| HMP items | 62 |
| HTR items | 62 |
| imp | 38 |
| zombieman | 18 |
| demon | 7 |
| chaingun_guy | 5 |
| shotgun_guy | 5 |
| arachnotron | 4 |
| baron | 1 |
| cacodemon | 1 |
| mancubus | 1 |
| shells | 20 |
| health_bonus | 19 |
| rocket | 5 |
| stimpack | 4 |
| shotgun | 2 |
| ammo_box | 1 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| super_shotgun | 1 |
| CEIL3_5 | 325 |
| GRAY1 | 297 |
| BRICK1 | 242 |
| WOOD1 | 181 |
| NUKAGE1 | 146 |
| STONE6 | 128 |
| BROWN1 | 104 |
| BSTONE2 | 88 |
| F_SKY1 | 73 |
| DOORTRAK | 71 |
| SKSNAKE2 | 69 |
| FLAT5_2 | 52 |
| FLOOR4_8 | 52 |
| FLAT19 | 51 |
| SLADWALL | 47 |
| FLAT5_1 | 45 |
| RROCK16 | 45 |
| BRICK2 | 44 |
| FLOOR0_5 | 40 |
| CEIL1_1 | 38 |
| PIPE2 | 38 |
| STONE7 | 38 |
| SUPPORT3 | 37 |
| GSTVINE1 | 35 |
| GSTVINE2 | 34 |
| FLAT1 | 30 |
| ROCK2 | 30 |
| ASHWALL2 | 29 |
| STEP6 | 28 |
| STONE | 28 |
| BLOOD2 | 27 |
| GRAY5 | 25 |
| GRASS1 | 24 |
| FLAT4 | 23 |
| FLOOR0_3 | 23 |
| SLIME16 | 21 |
| SUPPORT2 | 21 |
| WOOD9 | 21 |
| FWATER1 | 20 |
| PANBOOK | 18 |
| PANBORD1 | 18 |
| RROCK17 | 18 |
| MARBLE1 | 17 |
| BRICK7 | 16 |
| CRATINY | 16 |
| FLAT20 | 16 |
| FLOOR6_1 | 16 |
| MFLR8_4 | 16 |
| SILVER3 | 16 |
| STARGR1 | 16 |
| BROWN96 | 15 |
| SHAWN2 | 15 |
| METAL1 | 14 |
| ROCK1 | 14 |
| FLAT5_4 | 13 |
| SFALL1 | 12 |
| SKINFACE | 12 |
| WOOD12 | 11 |
| BIGDOOR2 | 10 |
| MIDSPACE | 10 |
| NUKEDGE1 | 10 |
| REDWALL | 8 |
| BRICK5 | 7 |
| FLAT5_5 | 7 |
| RROCK09 | 7 |
| SPACEW4 | 7 |
| BRONZE1 | 6 |
| COMPTALL | 6 |
| RROCK10 | 6 |
| BFALL1 | 5 |
| COMPWERD | 5 |
| FLAT5_3 | 5 |
| GRASS2 | 5 |
| BLAKWAL1 | 4 |
| CRATE1 | 4 |
| CRATE2 | 4 |
| DOORRED | 4 |
| DOORSTOP | 4 |
| DOORYEL | 4 |
| FLOOR5_3 | 4 |
| FLOOR6_2 | 4 |
| LITEBLU4 | 4 |
| RROCK13 | 4 |
| SFLR6_4 | 4 |
| SKY3 | 4 |
| SW1SKULL | 4 |
| BLOOD1 | 3 |
| COMPSTA2 | 3 |
| GRAYBIG | 3 |
| SW2COMM | 3 |
| WOOD8 | 3 |
| BSTONE1 | 2 |
| CEIL4_2 | 2 |
| COMPSTA1 | 2 |
| FLAT23 | 2 |
| FWATER3 | 2 |
| MARBGRAY | 2 |
| NUKAGE3 | 2 |
| NUKE24 | 2 |
| RROCK01 | 2 |
| RROCK11 | 2 |
| SPCDOOR3 | 2 |
| SPCDOOR4 | 2 |
| WOODGARG | 2 |
| BROWN144 | 1 |
| BROWNHUG | 1 |
| CEIL4_1 | 1 |
| CEIL4_3 | 1 |
| COMPBLUE | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FLAT14 | 1 |
| FLAT18 | 1 |
| FLAT22 | 1 |
| FLAT5_7 | 1 |
| FLOOR5_4 | 1 |
| LAVA1 | 1 |
| MFLR8_3 | 1 |
| MODWALL1 | 1 |
| SLIME01 | 1 |
| SLIME14 | 1 |
| SLOPPY1 | 1 |
| SW1BRCOM | 1 |
| SW2PIPE | 1 |
| ZIMMER2 | 1 |
