doom vanilla_or_boom 225 monsters 261 items 2 image(s)

AI Analysis

This opening map of Killing Adventure 2 features large, expansive areas with heavy monster presence and abundant ammo resources, supporting sustained combat encounters typical of Boom-engine maps. The level emphasizes linear progression through beautifully textured, thoughtfully lit environments avoiding maximum bright lighting, with a challenging difficulty suited for experienced players. Combat is dense and varied rather than boss-focused, blending exploration with intense monster waves in a medium-length format.

Tags
ammo_plentifulboom_compatiblelarge_scalelinearmedium_lengthmonster_heavy

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Ruba
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things645
Linedefs1996
Sidedefs3004
Vertices2121
Sectors328
Segs3425
SSectors1140
Nodes1139
UV monsters225
HMP monsters225
HTR monsters225
UV items261
HMP items261
HTR items261
imp46
demon38
zombieman35
shotgun_guy31
lost_soul26
chaingun_guy15
spectre10
cacodemon7
hell_knight7
revenant3
archvile2
mancubus2
arachnotron1
baron1
pain_elemental1
health_bonus59
shells42
stimpack30
armor_bonus26
ammo_clip22
rocket21
medikit13
backpack11
shell_box7
ammo_box6
cell_pack4
rocket_box4
chaingun2
radiation_suit2
soulsphere2
berserk1
bfg90001
cell1
chainsaw1
computer_area_map1
green_armor1
megasphere1
plasma_rifle1
rocket_launcher1
super_shotgun1
ROCKYELL192
SP_ROCK1134
ROCKBLUE114
SP_HOT1113
STONE3106
ROCKRED174
SHAWN273
F_SKY170
STONE466
LITEBLU464
CEMENT660
FLAT1460
MARBGRAY57
CRATE154
LITEBLU154
BRIX250
RROCK0250
METAL38
COMPSPAN37
GSTONE237
MODWALL336
SLIME1334
SLADWALL31
COMPBLUE30
ASHWALL229
FLOOR1_628
MARBLE128
CRATOP125
FLAT5_624
ROCK124
SFLR6_124
SKSNAKE124
SUPPORT324
CRATE323
FLOOR6_123
CRATELIT22
SUPPORT222
FLAT121
ROCK321
LITE320
FLOOR4_819
CEIL3_518
CRATINY18
TEKWALL618
DOORTRAK16
GRASS116
MFLR8_116
SP_FACE116
SPCDOOR216
WOOD516
CEIL5_215
CRATE215
FLAT815
FLOOR6_214
RROCK1014
FLOOR1_713
STEP513
CEIL5_112
PANEL612
SW2GARG12
DEM1_611
FLAT2311
MARBFAC411
FLAT5_410
METAL110
TLITE6_410
LITE59
MARBLE39
NUKAGE19
STEP19
ZZWOLF29
BRICK108
CEIL4_38
DOORSTOP8
FLAT198
MARBFACE8
MFLR8_38
STEPLAD18
SW2SATYR8
ZZWOLF98
FWATER17
STONE27
BRWINDOW6
DOORBLU6
DOORRED6
DOORYEL6
EXITDOOR6
EXITSTON6
LAVA16
ROCK26
GRNLITE15
GSTVINE25
MFLR8_45
SFALL15
BROVINE24
BROWN964
GATE44
RROCK134
SKINLOW4
SW2LION4
TEKBRON24
BRICKLIT3
FIREWALA3
FLAT23
FLAT5_53
FLAT5_73
RROCK033
STEP43
STINKA13
SW1HOT3
BIGDOOR52
BIGDOOR72
BRICK12
CEIL1_22
CEIL3_62
CRATOP22
CRATWIDE2
FLOOR7_12
MIDBARS32
NUKE242
REDWALL2
RROCK202
SHAWN12
SLADSKUL2
SW1CMT2
SW1STON12
TEKWALL42
WOODMET42
BRICK111
CEIL1_31
CEIL4_11
DEM1_51
FLOOR7_21
GATE21
GRAY11
MARBLOD11
MFLR8_21
RROCK011
SILVER31
SPCDOOR41
STINKA41
SW1BLUE1
TLITE6_61

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.