doom vanilla_or_boom 300 monsters 307 items 2 image(s)

AI Analysis

This first map in Killing Adventure 2 features large, beautifully textured and well-lit environments with linear progression. Combat is intense and monster-heavy, demanding careful resource management and offering a challenging experience on UV. Designed for Boom-compatible ports, it emphasizes dynamic encounters with a high enemy count and thoughtfully placed pickups.

Tags
boom_compatiblehardlarge_scalelinearmonster_heavy

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Ruba
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things698
Linedefs1690
Sidedefs2552
Vertices1618
Sectors314
Segs2794
SSectors804
Nodes803
UV monsters300
HMP monsters300
HTR monsters300
UV items307
HMP items307
HTR items307
imp89
demon46
zombieman44
shotgun_guy43
chaingun_guy25
hell_knight12
revenant11
arachnotron10
lost_soul6
cacodemon5
mancubus3
spectre2
archvile1
baron1
cyberdemon1
pain_elemental1
health_bonus100
armor_bonus92
ammo_clip18
medikit15
shells15
cell11
rocket_box10
stimpack8
backpack6
shell_box6
ammo_box5
radiation_suit3
cell_pack2
rocket2
rocket_launcher2
soulsphere2
berserk1
bfg90001
blue_armor1
chaingun1
chainsaw1
invulnerability1
megasphere1
plasma_rifle1
shotgun1
super_shotgun1
BRICK11124
BRIX194
BRICK789
GRAYVINE77
F_SKY174
ROCKRED168
MODWALL165
LITE562
SP_HOT162
BRICK160
DOORSTOP55
STARGR154
METAL45
FLAT1944
DEM1_642
GSTVINE241
EXITSIGN40
ZZWOLF940
MIDBARS338
METAL237
MARBFACE35
FLOOR4_834
TEKWALL434
FLAT1431
BIGDOOR429
FIREWALA29
CEIL3_528
REDWALL28
RUBASKI26
SUPPORT326
ZIMMER226
BROWNGRN25
FLOOR6_124
SHAWN224
METAL523
STONE223
RROCK0122
ASHWALL220
STEP520
TLITE6_620
FIREBLU119
RROCK1619
EXITDOOR18
MIDGRATE18
FLAT817
LITE317
MFLR8_317
STEP217
BFALL116
COMPBLUE16
DEM1_516
FLOOR7_116
TEKGREN216
CEIL4_115
BLAKWAL214
MIDSPACE14
SFLR6_413
FSKY3212
BLOOD111
FLAT111
FLOOR1_611
BIGDOOR210
GRASS110
LITEBLU410
BRWINDOW9
CEIL1_29
FWATER19
GRAY49
LAVA19
MARBLOD19
NUKAGE19
WOOD59
BRICK28
COMP018
CRATOP28
MIDBARS18
SFALL18
SLADWALL8
SUPPORT28
WOOD128
CEIL5_17
CRATE27
GRAY17
GRNLITE17
STEP17
CRATE16
CRATOP16
DOORRED6
DOORTRAK6
DOORYEL6
GATE46
TEKBRON16
SFLR7_45
SLIME155
BROWNHUG4
CRATE34
CRATWIDE4
DOORBLU4
FLAT5_24
GATE34
MODWALL34
SPCDOOR24
SW2SKIN4
WOOD14
WOOD44
WOOD84
FLOOR1_73
METAL13
RROCK103
SFLR6_13
SPCDOOR13
BIGDOOR32
BRICKLIT2
CEIL3_42
COMPSPAN2
CONS1_12
DEM1_12
DEM1_22
DEM1_32
DEM1_42
DOOR12
FLOOR6_22
GRAYBIG2
METAL62
SW1LION2
SW1VINE2
TEKLITE22
TLITE6_52
WOOD92
BRICK31
CEIL1_31
COMPSTA11
DOOR31
FLAT1_11
FLAT21
FLAT5_31
FLAT5_41
FLAT5_51
GRAY21
MODWALL21
SFLR7_11
SKINFACE1
SLADSKUL1
SP_ROCK11
SW1BLUE1
SW1EXIT1
SW1GRAY1
SW1HOT1
SW1MET21
SW1MOD11
SW1WOOD1

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.