doom vanilla_or_boom 54 monsters 91 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 54 monsters with a balanced mix of hitscanners and projectile attackers, including one arch-vile and a variety of mid-tier enemies. The level uses classic DOOM2 textures with a techbase and hellish theme blend, highlighted by marble, metal, lava, and blood textures. Resources are moderately generous, with ample health bonuses and a variety of weapons including BFG9000 and plasma rifle. The map employs a linear progression with blue and red keys but no teleportation or secret exit. It is compatible with vanilla and Boom engines, designed for DOOM2 IWAD.
Tags
ammo_plentifulboom_compatibleboss_encountershellhitscanner_heavylinearmedium_mapsmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue, red |
| Secret Exit | no |
| Things | 340 |
| Linedefs | 585 |
| Sidedefs | 740 |
| Vertices | 552 |
| Sectors | 137 |
| Segs | 780 |
| SSectors | 231 |
| Nodes | 230 |
| UV monsters | 54 |
| HMP monsters | 52 |
| HTR monsters | 49 |
| UV items | 90 |
| HMP items | 90 |
| HTR items | 90 |
| shotgun_guy | 18 |
| imp | 10 |
| lost_soul | 8 |
| zombieman | 6 |
| chaingun_guy | 5 |
| demon | 3 |
| cacodemon | 2 |
| archvile | 1 |
| spectre | 1 |
| health_bonus | 28 |
| medikit | 10 |
| rocket | 5 |
| rocket_box | 5 |
| shell_box | 5 |
| ammo_clip | 4 |
| stimpack | 4 |
| backpack | 3 |
| cell_pack | 3 |
| radiation_suit | 3 |
| ammo_box | 2 |
| berserk | 2 |
| bfg9000 | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| blue_armor | 1 |
| cell | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| super_shotgun | 1 |
| MARBLE1 | 191 |
| METAL | 153 |
| CEIL1_1 | 87 |
| FLOOR3_3 | 57 |
| FIREBLU1 | 55 |
| SKY1 | 50 |
| DOORTRAK | 48 |
| SKINLOW | 48 |
| FLAT5_2 | 37 |
| BROWN1 | 36 |
| BIGDOOR2 | 32 |
| ASHWALL2 | 19 |
| CEIL4_2 | 14 |
| CEIL3_5 | 9 |
| CRATOP2 | 9 |
| F_SKY1 | 9 |
| PIPE6 | 8 |
| BIGDOOR6 | 7 |
| CEIL4_3 | 7 |
| FLAT5_6 | 6 |
| FLAT22 | 5 |
| FLAT4 | 5 |
| LAVA1 | 4 |
| LAVA2 | 4 |
| LAVA4 | 3 |
| BIGDOOR4 | 2 |
| BLOOD1 | 2 |
| BLOOD2 | 2 |
| BROWN96 | 2 |
| DOOR1 | 2 |
| DOORBLU | 2 |
| FWATER3 | 2 |
| TLITE6_4 | 2 |
| BIGDOOR3 | 1 |
| BIGDOOR5 | 1 |
| BRNPOIS | 1 |
| CRATOP1 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| EXITDOOR | 1 |
| EXITSTON | 1 |
| FLOOR1_7 | 1 |
| FLOOR5_2 | 1 |
| FLOOR6_1 | 1 |
| GRAY5 | 1 |
| LAVA3 | 1 |
| NUKAGE2 | 1 |
