doom vanilla_or_boom 0 monsters 53 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch map designed for DOOM II, featuring safe starting positions and powerful weapons including a starting BFG9000. The map is compact with 65 things and 9 sectors, emphasizing intense combat with abundant ammo and item respawns to support sustained firefights. The environment is simple and focused on deathmatch gameplay rather than exploration or complex key hunts. No new graphics, sounds, or music are introduced, maintaining vanilla compatibility. The level is linear and straightforward, optimized for multiplayer deathmatch with a high weapon power level and balanced resource availability.
Tags
ammo_plentifuldeathmatchdoom2hardhitscanner_heavylinearsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Yonatan Donner |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 65 |
| Linedefs | 36 |
| Sidedefs | 52 |
| Vertices | 32 |
| Sectors | 9 |
| Segs | 56 |
| SSectors | 36 |
| Nodes | 35 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 53 |
| HMP items | 53 |
| HTR items | 53 |
No per-type monster breakdown available.
| backpack | 20 |
| bfg9000 | 4 |
| chaingun | 4 |
| plasma_rifle | 4 |
| rocket_launcher | 4 |
| soulsphere | 4 |
| super_shotgun | 4 |
| ammo_box | 2 |
| cell_pack | 2 |
| rocket_box | 2 |
| shell_box | 2 |
| megasphere | 1 |
| BIGDOOR2 | 16 |
| BRICK4 | 16 |
| CEIL1_1 | 8 |
| BSTONE2 | 4 |
| CEIL3_1 | 4 |
| CEIL3_2 | 4 |
| FLAT1_1 | 1 |
| FLOOR7_1 | 1 |
