doom vanilla_or_boom 29 monsters 192 items 1 image(s)
AI Analysis
Vile-Encounters is a single-map WAD featuring MAP32, designed for Skull Tag and Doom 2. The map is large and complex, with 456 monsters and 354 sectors, emphasizing a challenging combat experience. It uses a mix of hellish and marble-themed textures, including blood, lava falls, and gothic elements, creating a dark, infernal atmosphere. The gameplay is linear with a focus on intense encounters rather than exploration, requiring advanced engine features beyond vanilla Doom. Resources and difficulty are balanced for a tough fight, with no added sounds or music. The WAD supports single-player and cooperative play but is not compatible with standard Doom or Doom 2 without Skull Tag.
Tags
boom_compatiblegothichardhelllarge_megawadlinearmonster_swarms
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | SS-Bowen |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 456 |
| Linedefs | 1696 |
| Sidedefs | 2764 |
| Vertices | 1833 |
| Sectors | 354 |
| Segs | 3320 |
| SSectors | 1100 |
| Nodes | 1099 |
| UV monsters | 29 |
| HMP monsters | 29 |
| HTR monsters | 29 |
| UV items | 188 |
| HMP items | 188 |
| HTR items | 188 |
| archvile | 9 |
| imp | 9 |
| cacodemon | 6 |
| spectre | 4 |
| cyberdemon | 1 |
| health_bonus | 80 |
| shells | 25 |
| armor_bonus | 20 |
| stimpack | 17 |
| rocket_box | 12 |
| medikit | 10 |
| rocket | 7 |
| shell_box | 5 |
| ammo_box | 4 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| BFALL1 | 529 |
| GRAYMARB | 445 |
| MARBLE1 | 248 |
| F_SKY1 | 133 |
| BLOOD1 | 123 |
| MARBRED1 | 119 |
| DEM2_6 | 113 |
| DEM1_6 | 84 |
| DEM2_5 | 80 |
| GRAYFAC3 | 65 |
| MARBBLU1 | 64 |
| SKSNAKE1 | 58 |
| GRAYMRB2 | 57 |
| DEM1_5 | 49 |
| LAVA1 | 33 |
| MARBLE3 | 24 |
| BWATER1 | 21 |
| D2M3_5 | 20 |
| SFLR6_1 | 20 |
| ASHWALL3 | 14 |
| DEM4_6 | 14 |
| LAVFALL1 | 8 |
| MARBRED3 | 8 |
| BBFALL1 | 7 |
| REDFAC2 | 7 |
| EXITSIGN | 6 |
| FLAT23 | 6 |
| MARBFAC2 | 6 |
| SHAWN2 | 6 |
| BLUEFAC2 | 5 |
| MBDEAD1 | 4 |
| REDFACE | 4 |
| SKSPINE2 | 4 |
| DEM3_6 | 3 |
| DEM2_2 | 2 |
| STSKY4 | 2 |
| DEM1_1 | 1 |
| DEM2_1 | 1 |
| DEM2_3 | 1 |
| DEM2_4 | 1 |
| DEM3_3 | 1 |
| DEM4_4 | 1 |
| GATEB1 | 1 |
| SW2COMM | 1 |
