doom vanilla_or_boom 0 monsters 9 items 2 image(s)

AI Analysis

Zone666 is a single-map deathmatch level designed for DOOM II, featuring one compact arena-style map. It contains no monsters, focusing purely on player combat with a full arsenal including BFG9000, plasma rifle, and rocket launcher. The map uses a mix of techbase and industrial textures, with no keys or teleportation, promoting straightforward, arena-style gameplay. Resources are limited to weapons and armor with no ammo pickups, emphasizing tactical weapon use. The level is vanilla-compatible and built from scratch using DCK editor, intended for multiplayer deathmatch rather than single-player progression.

Tags
ammo_tightarenadeathmatcheasyindustriallinearsingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Mark Noonan
Teleportsno
Keys
Secret Exitno
Things64
Linedefs234
Sidedefs415
Vertices203
Sectors43
Segs0
SSectors0
Nodes0
UV monsters0
HMP monsters0
HTR monsters0
UV items9
HMP items9
HTR items9
No per-type monster breakdown available.
blue_armor2
backpack1
bfg90001
chainsaw1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
COMPBLUE157
METAL75
BLAKWAL223
F_SKY123
MIDBARS116
CEIL4_114
TEKWALL413
METAL211
WOOD611
LITE310
LITEBLU47
FLAT5_26
METAL56
SLIME156
FLAT185
FLAT54
FLOOR7_14
SHAWN24
COMPSTA13
FLAT143
FLOOR5_43
RROCK093
CEIL1_12
CEIL4_22
COMPSTA22
FLAT172
FLAT232
GSTONE12
FLAT11
FLAT221
LITE51
RROCK101
SLIME071
STEPTOP1
TLITE6_41
TLITE6_51
TLITE6_61

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