doom vanilla_or_boom 12 monsters 68 items 2 image(s)
AI Analysis
This WAD contains a single MAP01 designed for DOOM2 with vanilla or Boom compatibility. The map is medium-sized with 30 sectors and moderate complexity. Monster count is low with 12 total, focusing on imps and demons, no hitscanners or bosses, indicating a moderate combat challenge. Resources are balanced and generous, including multiple ammo boxes, armor, and power-ups like invisibility and soulspheres. The environment uses a mix of blood-themed and techbase textures, with teleportation mechanics but no key hunting or secret exits. Progression is linear and straightforward, suitable for a brief, contained gameplay experience.
Tags
ammo_plentifulgenerous_healthhellmedium_mapsmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 108 |
| Linedefs | 208 |
| Sidedefs | 252 |
| Vertices | 190 |
| Sectors | 30 |
| Segs | 295 |
| SSectors | 108 |
| Nodes | 107 |
| UV monsters | 12 |
| HMP monsters | 12 |
| HTR monsters | 12 |
| UV items | 68 |
| HMP items | 68 |
| HTR items | 68 |
| imp | 8 |
| demon | 4 |
| ammo_box | 9 |
| cell_pack | 9 |
| rocket_box | 9 |
| shell_box | 9 |
| radiation_suit | 8 |
| blue_armor | 4 |
| chainsaw | 4 |
| invisibility | 4 |
| light_amp_goggles | 4 |
| soulsphere | 4 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| STARTAN3 | 84 |
| BLODRIP1 | 24 |
| BLOOD1 | 17 |
| ASHWALL2 | 16 |
| MARBLE1 | 16 |
| STARTAN2 | 16 |
| MIDGRATE | 12 |
| BIGDOOR2 | 8 |
| BIGDOOR4 | 8 |
| BLOOD2 | 8 |
| CEIL1_1 | 8 |
| COMPBLUE | 8 |
| DOORTRAK | 8 |
| FLAT5_2 | 8 |
| GATE3 | 8 |
| GRAY4 | 8 |
| CEIL3_3 | 4 |
| CEIL3_4 | 4 |
| EXITSTON | 4 |
| BLOOD3 | 2 |
| FLAT14 | 1 |
