hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
A tiny single-map release consisting of a minimal Hexen-format test room: one sector, four linedefs, and no monsters, items, keys, or teleports. The visuals are extremely simple, using mostly STARGR1 with a couple of basic flats. With no combat or progression mechanics, it plays more like a placeholder/marker map than a playable level. Best treated as a compatibility or mapping-format stub rather than a full Doom experience.
Tags
hexen_formatlinearmicro_mapminimalistno_combatno_itemsno_keysno_monsterssingle_maptechbase_texturestest_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 7 |
| Linedefs | 4 |
| Sidedefs | 4 |
| Vertices | 4 |
| Sectors | 1 |
| Segs | 4 |
| SSectors | 2 |
| Nodes | 1 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| STARGR1 | 4 |
| FLAT20 | 1 |
| FLAT3 | 1 |
