doom vanilla_or_boom 18 monsters 61 items 2 image(s)
AI Analysis
SEAN200.WAD is a single-map deathmatch level designed for DOOM II, featuring one large room with a few lifts and lowering floors but no secrets. It balances moderate ammo and health supplies without super-shotgun or BFG, aiming for fair multiplayer combat rather than instant kills. Monsters are included to keep single-player mode viable. The map uses standard DOOM II textures with a focus on balanced gameplay rather than exploration or complex progression. It is compatible with vanilla DOOM II and was created using Edmap and idbsp tools.
Tags
ammo_moderatebalanceddeathmatchdoom2health_moderatelinearmoderatesingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | S. White |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 163 |
| Linedefs | 305 |
| Sidedefs | 553 |
| Vertices | 337 |
| Sectors | 65 |
| Segs | 635 |
| SSectors | 197 |
| Nodes | 196 |
| UV monsters | 15 |
| HMP monsters | 14 |
| HTR monsters | 14 |
| UV items | 53 |
| HMP items | 61 |
| HTR items | 61 |
| demon | 3 |
| shotgun_guy | 3 |
| cacodemon | 2 |
| chaingun_guy | 2 |
| revenant | 2 |
| spectre | 2 |
| arachnotron | 1 |
| hell_knight | 1 |
| imp | 1 |
| zombieman | 1 |
| shells | 10 |
| green_armor | 6 |
| rocket | 6 |
| stimpack | 6 |
| ammo_clip | 5 |
| chaingun | 4 |
| medikit | 4 |
| super_shotgun | 4 |
| ammo_box | 3 |
| cell | 3 |
| rocket_box | 3 |
| shell_box | 2 |
| berserk | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| STARTAN2 | 916 |
| TEKGREN2 | 119 |
| CEIL3_5 | 60 |
| SP_ROCK1 | 46 |
| STONE3 | 32 |
| FLOOR4_8 | 30 |
| GSTVINE2 | 28 |
| FLAT5_8 | 15 |
| MFLR8_3 | 11 |
| ASHWALL2 | 7 |
| BLAKWAL1 | 4 |
| DOORSTOP | 4 |
| FLAT18 | 4 |
| GATE3 | 4 |
| SLIME16 | 4 |
| PLAT1 | 3 |
| BIGDOOR2 | 2 |
| DOORTRAK | 2 |
| EXITSTON | 2 |
| CEIL5_1 | 1 |
| FLAT4 | 1 |
| STARG2 | 1 |
| SW2STRTN | 1 |
