doom vanilla_or_boom 15 monsters 9 items 2 image(s)

AI Analysis

A single-map Doom II release built as a compact, beginner-made “confinement” style level with small-scale geometry and straightforward progression. Combat is light and dominated by hitscanners (zombiemen and shotgun guys) with a few imps and a lone demon, keeping encounters simple and mostly close-quarters. Resources are modest: you get a shotgun and limited bullet pickups with a handful of stimpacks, so the map plays as a short, scrappy run rather than a power-trip. Visuals lean techbase/industrial with STARTAN and crate/metal textures, and it includes some teleport use but no key progression.

Tags
ammo_tightbeginner_wadboom_compatibledoom2hitscanner_heavyindustriallight_monster_countlimited_weaponslinearmodest_healthshort_mapsingle_mapsmall_scaletechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things29
Linedefs166
Sidedefs251
Vertices149
Sectors38
Segs272
SSectors78
Nodes77
UV monsters10
HMP monsters10
HTR monsters6
UV items9
HMP items9
HTR items9
shotgun_guy5
zombieman5
imp3
chaingun_guy1
demon1
ammo_clip4
stimpack4
shotgun1
STARTAN284
BROWN9637
SW1DIRT24
CEIL1_120
CEIL5_116
CRATINY14
DOORTRAK14
FLOOR0_114
EXITSIGN8
F_SKY18
CEIL5_27
CRATOP17
METAL4
CRATE23
FWATER12
EXITDOOR1
FLAT191
GATE31

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