doom vanilla_or_boom 137 monsters 51 items 2 image(s)

AI Analysis

Slaughter is a single-map PWAD designed for Doom 2, requiring GZDoom for play. The map is large and complex, featuring over 300 monsters and extensive architecture with 312 sectors and 3,272 linedefs, indicating a sprawling, detailed environment. The combat is intense and challenging, focusing on heavy monster presence and high difficulty without difficulty settings. The theme blends marble and gothic textures with some hellish elements, creating a dark, oppressive atmosphere. Progression is likely linear given the single-map format, emphasizing brutal combat encounters and resource management. The WAD is not vanilla compatible and relies on advanced engine features.

Tags
boom_compatiblegothichardhelllarge_maplinearmonster_swarmssingle_map

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Gemini
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things309
Linedefs3272
Sidedefs5644
Vertices3568
Sectors312
Segs7261
SSectors2134
Nodes2133
UV monsters137
HMP monsters137
HTR monsters137
UV items51
HMP items51
HTR items51
imp22
demon21
mancubus18
lost_soul16
spectre14
cacodemon13
archvile10
hell_knight9
revenant8
baron3
pain_elemental2
cyberdemon1
shell_box22
rocket_box15
super_shotgun4
shotgun3
megasphere2
soulsphere2
backpack1
berserk1
rocket_launcher1
A1_FLT949
MARBLE2369
A1_R2365
CEIL5_2359
SP_HOT1237
GSTONE2166
GSTONE1116
A1_FACE109
A1_R3109
SFALL1109
FLOOR7_289
MARBLE184
F_SKY183
DEM1_679
MARBGRAY49
BFALL137
GSTGARG36
DEM1_531
GSTLION28
BLOOD124
SUPPORT324
MARBLE322
GSTSATYR20
MARBFACE19
MARBFAC418
FIREBLU112
BIGDOOR710
MARBFAC210
A1_R49
MIDGRATE8
A1_T67
GSTFONT17
BIGDOOR66
FIRELAV26
FWATER16
MARBFAC36
BIGDOOR55
SP_DUDE15
SP_DUDE25
A1_R54
ASHWALL24
SP_DUDE44
SP_DUDE54
A1_R63
A1_R72
A1_T12
A1_U82
A1_U51
FLAT5_41
FLOOR6_11
SW1GSTON1
SW2SKIN1

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