doom vanilla_or_boom 73 monsters 26 items 2 image(s)
AI Analysis
Nukedoom2x v1.2 is a small collection of three custom DOOM2 maps designed with detail and varied playstyles in mind. The WAD supports single player, cooperative, and deathmatch modes, with maps tailored respectively for coop, solo, and deathmatch/solo play. The levels feature new graphics replacements and moderate complexity, though some bugs affect smoothness and level endings. Combat balance and difficulty vary per map, with no extreme difficulty spikes noted. Themes and textures are not explicitly detailed but are likely mixed given the custom nature. Progression is linear across the three maps. The WAD is compatible with DOOM2 and uses standard DOOM2 engine features.
Tags
coop_friendlydeathmatch_friendlydoom2_compatiblegraphics_replacementlinearmoderateshort_maps
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Colin Pierson |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 107 |
| Linedefs | 1152 |
| Sidedefs | 1734 |
| Vertices | 1385 |
| Sectors | 67 |
| Segs | 2057 |
| SSectors | 913 |
| Nodes | 912 |
| UV monsters | 70 |
| HMP monsters | 70 |
| HTR monsters | 3 |
| UV items | 26 |
| HMP items | 26 |
| HTR items | 26 |
| demon | 70 |
| baron | 3 |
| stimpack | 9 |
| medikit | 6 |
| cell_pack | 3 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| ASHWALL6 | 741 |
| ASHWALL3 | 201 |
| ZIMMER1 | 105 |
| METAL | 62 |
| METAL2 | 54 |
| BRICK12 | 52 |
| ZIMMER7 | 43 |
| COMPBLUE | 35 |
| RROCK19 | 30 |
| BRICK2 | 24 |
| FWATER1 | 21 |
| F_SKY1 | 20 |
| BSTONE1 | 18 |
| ASHWALL4 | 15 |
| RROCK20 | 14 |
| RROCK10 | 13 |
| BRICK7 | 10 |
| RROCK03 | 10 |
| SLIME15 | 10 |
| SLADWALL | 8 |
| RROCK11 | 7 |
| RROCK18 | 6 |
| ZIMMER3 | 4 |
| DOORTRAK | 2 |
| GRASS1 | 2 |
| MIDGRATE | 2 |
| SPCDOOR4 | 2 |
| SLIME14 | 1 |
