hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch map designed for up to four players, inspired heavily by Quake 2's Q2DM1: The Edge. It features new textures and ambient sounds with a focus on frantic, fast-paced combat rather than detailed visuals. The map uses colored lighting and includes a green nukage area with warp effects. Resource balance and monster presence are minimal, as it is strictly a multiplayer deathmatch map without single-player or cooperative modes. The level is built for ZDoom engine compatibility and requires the DOOM2 IWAD. The layout is compact and linear, emphasizing quick player encounters and teleportation pads for spawn points.
Tags
ammo_plentifuldeathmatchdoom2_iwadfast_pacedlinearmoderatesingle_maptechbaseteleport_navigationzdoom_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Nick Baker, aka NiGHTMARE |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 30 |
| Linedefs | 1141 |
| Sidedefs | 1878 |
| Vertices | 1189 |
| Sectors | 105 |
| Segs | 2074 |
| SSectors | 776 |
| Nodes | 775 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| N_SPLN01 | 281 |
| N_QK2_05 | 228 |
| N_MTNW01 | 150 |
| FLAT1 | 101 |
| N_MTNS02 | 60 |
| N_MTSTP7 | 57 |
| SFALL1 | 48 |
| N_ROCK13 | 27 |
| NUKEWARP | 25 |
| N_TKSP03 | 24 |
| F_SKY1 | 21 |
| N_VENT03 | 21 |
| NFMTNW01 | 21 |
| N_MTSP7C | 16 |
| RROCK03 | 16 |
| N_RCRT02 | 9 |
| BLAKWAL1 | 8 |
| N_LTRD11 | 7 |
| N_RCRT01 | 7 |
| ZIMMER2 | 7 |
| N_EXDR01 | 6 |
| N_TKSP01 | 6 |
| N_RCRT03 | 5 |
| NFSPAWN | 4 |
| TLITE6_5 | 4 |
| FLAT19 | 3 |
| N_RCRT1A | 3 |
| N_RCRT2A | 3 |
| N_RCRT3A | 3 |
| NFRCTP01 | 3 |
| NUKAGE1 | 3 |
| DOORTRAK | 2 |
| FLAT3 | 2 |
| PLAT1 | 2 |
| TLITE6_1 | 2 |
| CRATOP1 | 1 |
| FLAT4 | 1 |
| FLOOR4_8 | 1 |
| GRASS1 | 1 |
| NFGRTE01 | 1 |
| SW1MET2 | 1 |
