hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains 46 maps formatted for Hexen-compatible engines, primarily designed for GZDoom. The maps are large in scale but feature no monsters or items, indicating a non-combat or puzzle-focused experience. The environment uses a variety of textures dominated by metal and techbase themes, with no keys or teleport mechanics involved, suggesting linear progression. The absence of combat and resources points to a unique gameplay style distinct from traditional Doom action. Compatibility is limited to Hexen format and GZDoom engine, with no vanilla or Boom compatibility implied.
Tags
gzdoomhexen_formatlarge_megawadlinearnoncombatpuzzletechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 8 |
| Linedefs | 238 |
| Sidedefs | 365 |
| Vertices | 194 |
| Sectors | 44 |
| Segs | 367 |
| SSectors | 118 |
| Nodes | 117 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| METAL1 | 343 |
| SHAWN2F1 | 46 |
| FLAT1 | 44 |
| TEKBRON1 | 6 |
| PIC45 | 3 |
| PIC1 | 1 |
| PIC10 | 1 |
| PIC11 | 1 |
| PIC12 | 1 |
| PIC13 | 1 |
| PIC14 | 1 |
| PIC15 | 1 |
| PIC16 | 1 |
| PIC17 | 1 |
| PIC18 | 1 |
| PIC19 | 1 |
| PIC2 | 1 |
| PIC20 | 1 |
| PIC21 | 1 |
| PIC22 | 1 |
| PIC23 | 1 |
| PIC24 | 1 |
| PIC25 | 1 |
| PIC26 | 1 |
| PIC27 | 1 |
| PIC28 | 1 |
| PIC29 | 1 |
| PIC3 | 1 |
| PIC30 | 1 |
| PIC31 | 1 |
| PIC32 | 1 |
| PIC33 | 1 |
| PIC34 | 1 |
| PIC35 | 1 |
| PIC36 | 1 |
| PIC4 | 1 |
| PIC5 | 1 |
| PIC6 | 1 |
| PIC7 | 1 |
| PIC8 | 1 |
| PIC9 | 1 |
| SW1METAL | 1 |
| SW2COMM | 1 |
