doom vanilla_or_boom 0 monsters 0 items 0 image(s)
AI Analysis
This WAD contains a single very small map (E2M1) with minimal geometry and no monsters, items, or weapons. The environment uses a limited set of textures with a simple layout of six sectors and no keys, teleports, or secret exits. There are no combat encounters or resource pickups, resulting in no difficulty or progression challenges. The map is compatible with vanilla Doom and Boom engines. Overall, this is a minimal, non-combat, and exploration-free test or tutorial map rather than a full gameplay experience.
Tags
ammo_tightboom_compatibleeasyexploration_heavylinearshort_mapssparse_healthvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 1 |
| Linedefs | 30 |
| Sidedefs | 36 |
| Vertices | 26 |
| Sectors | 6 |
| Segs | 38 |
| SSectors | 8 |
| Nodes | 7 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| STARTAN3 | 26 |
| FLOOR4_8 | 5 |
| DOORTRAK | 4 |
| FLAT5_4 | 4 |
| CEIL3_5 | 3 |
| GRAYBIG | 2 |
