doom vanilla_or_boom 65 monsters 34 items 0 image(s)
AI Analysis
A single-map Doom PWAD replacing E2M8, built as a compact marble/hell arena with simple progression and an exit switch. Combat is dominated by a large pack of demons and imps, capped by a cyberdemon boss encounter. The map heavily pushes rocket play, providing a rocket launcher and an unusually large amount of rocket ammo alongside a couple of soulspheres and blue armor. With no keys, secrets, or teleports and identical monster/item counts across difficulties, it plays as a straightforward vanilla-style boss brawl.
Tags
arena_fightboss_encountercyberdemondoom1e2m8_replacementepisode2generous_healthhelllinearmarblemelee_heavymonster_swarmsprojectile_heavyrocket_launcher_startrockets_plentifulshort_mapsingle_mapvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 110 |
| Linedefs | 218 |
| Sidedefs | 278 |
| Vertices | 216 |
| Sectors | 27 |
| Segs | 310 |
| SSectors | 130 |
| Nodes | 129 |
| UV monsters | 65 |
| HMP monsters | 65 |
| HTR monsters | 65 |
| UV items | 34 |
| HMP items | 34 |
| HTR items | 34 |
| demon | 32 |
| imp | 32 |
| cyberdemon | 1 |
| rocket_box | 30 |
| soulsphere | 2 |
| blue_armor | 1 |
| rocket_launcher | 1 |
| BROWN96 | 44 |
| REDWALL | 36 |
| MARBFAC3 | 32 |
| DEM1_5 | 30 |
| BROVINE | 28 |
| GSTONE1 | 16 |
| MARBFAC2 | 16 |
| MARBFACE | 16 |
| DEM1_6 | 12 |
| DOORTRAK | 8 |
| SUPPORT3 | 8 |
| BROWNHUG | 6 |
| MFLR8_3 | 5 |
| FLAT10 | 4 |
| MARBLE1 | 4 |
| SP_DUDE6 | 4 |
| SW1EXIT | 4 |
| F_SKY1 | 1 |
| FLAT23 | 1 |
| MFLR8_4 | 1 |
