doom vanilla_or_boom 0 monsters 61 items 0 image(s)
AI Analysis
This WAD contains a single map designed for Doom II with vanilla or Boom compatibility. It features no monsters, focusing entirely on item collection with a generous supply of health, armor, and weapons including the BFG9000 and super shotgun. The environment uses a mix of techbase and industrial textures, emphasizing exploration without combat or key hunting. The map is moderate in size with 82 sectors and a variety of textures, but no teleportation or secret exits, suggesting a straightforward layout.
Tags
ammo_plentifuleasygenerous_healthindustriallinearshort_mapstechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 65 |
| Linedefs | 366 |
| Sidedefs | 626 |
| Vertices | 350 |
| Sectors | 82 |
| Segs | 691 |
| SSectors | 211 |
| Nodes | 210 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 61 |
| HMP items | 61 |
| HTR items | 61 |
No per-type monster breakdown available.
| stimpack | 13 |
| armor_bonus | 12 |
| health_bonus | 12 |
| shell_box | 6 |
| ammo_box | 4 |
| cell_pack | 2 |
| rocket_box | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| medikit | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| TEKWALL4 | 115 |
| STARGR1 | 77 |
| TLITE6_1 | 69 |
| SILVER1 | 56 |
| CRATE1 | 51 |
| FLAT20 | 25 |
| STARTAN2 | 23 |
| DOORTRAK | 21 |
| FLAT14 | 21 |
| SLIME16 | 21 |
| BIGDOOR2 | 13 |
| ASHWALL3 | 10 |
| FLOOR4_8 | 9 |
| DOORBLU | 8 |
| TLITE6_5 | 7 |
| SHAWN3 | 6 |
| SILVER3 | 6 |
| CEIL5_1 | 4 |
| COMPSTA1 | 4 |
| SHAWN1 | 4 |
| SPACEW3 | 3 |
| DOORYEL | 2 |
| F_SKY1 | 2 |
| FLAT10 | 2 |
| FWATER1 | 2 |
| LITE3 | 2 |
| SPCDOOR3 | 2 |
| SW1STRTN | 2 |
| CONS1_5 | 1 |
| CONS1_7 | 1 |
| DOOR3 | 1 |
| STARBR2 | 1 |
| SW2GRAY1 | 1 |
