doom vanilla_or_boom 36 monsters 18 items 2 image(s)

AI Analysis

Set in a techbase theme, the map features a moderate to large layout with 111 sectors and detailed architecture. Combat is challenging with multiple cyberdemons and a mix of hitscanners and projectile enemies, making it a tough encounter for typical UV players. The progression appears linear, focused on deliberate fights and boss encounters with balanced but limited ammo and health pickups.

Tags
boss_encounterhardlinearmedium_lengthtechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Bjorn Hallberg
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things74
Linedefs587
Sidedefs952
Vertices648
Sectors111
Segs1096
SSectors550
Nodes549
UV monsters36
HMP monsters36
HTR monsters36
UV items18
HMP items18
HTR items18
imp20
cyberdemon5
shotgun_guy4
spectre2
zombieman2
cacodemon1
chaingun_guy1
demon1
rocket4
shells4
blue_armor1
cell1
chaingun1
medikit1
plasma_rifle1
rocket_launcher1
shell_box1
shotgun1
soulsphere1
super_shotgun1
BLAKWAL2124
CEIL5_179
GSTONE172
GRAY470
CEIL5_254
ASHWALL352
SLADWALL50
METAL46
RROCK0339
GRAY536
DOORTRAK22
FLAT1919
SPACEW318
ASHWALL417
F_SKY110
FLAT110
PLAT110
LITE56
MIDBARS36
GRASS25
GSTFONT15
EXITSTON3
SW1GARG3
DEM1_52
DOOR32
DOORBLU2
DOORRED2
DOORYEL2
STEP22
SUPPORT22
FWATER41
NUKAGE31
SW1BLUE1
SW1BRIK1
SW1GRAY11

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.