doom vanilla_or_boom 67 monsters 26 items 2 image(s)
AI Analysis
This medium-length map features an industrial-themed layout with 222 sectors and a complex node structure. Combat is dense and challenging, emphasizing projectile attacks with many imps and hitscanners like chaingunners and shotgun guys. Resources include modest health and ammo pickups, favoring careful ammo conservation. The map is largely linear with no key hunt complexity, suitable for experienced players seeking intense slaughter gameplay.
Tags
hardhitscanner_heavyindustriallinearmedium_lengthvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Bjorn Hallberg |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 124 |
| Linedefs | 1120 |
| Sidedefs | 1706 |
| Vertices | 1084 |
| Sectors | 222 |
| Segs | 1867 |
| SSectors | 751 |
| Nodes | 750 |
| UV monsters | 67 |
| HMP monsters | 66 |
| HTR monsters | 66 |
| UV items | 26 |
| HMP items | 26 |
| HTR items | 26 |
| imp | 47 |
| shotgun_guy | 9 |
| demon | 5 |
| chaingun_guy | 2 |
| baron | 1 |
| cacodemon | 1 |
| revenant | 1 |
| spectre | 1 |
| medikit | 4 |
| shell_box | 4 |
| shells | 4 |
| ammo_box | 3 |
| cell_pack | 2 |
| blue_armor | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| stimpack | 1 |
| super_shotgun | 1 |
| BRONZE1 | 364 |
| METAL2 | 205 |
| RROCK03 | 132 |
| FLOOR7_1 | 111 |
| COMPTALL | 97 |
| MARBGRAY | 97 |
| TLITE6_5 | 92 |
| ROCK3 | 80 |
| SHAWN2 | 72 |
| DOORTRAK | 46 |
| BROWNGRN | 44 |
| DEM1_5 | 43 |
| RROCK04 | 36 |
| GSTONE1 | 29 |
| SPCDOOR1 | 24 |
| SILVER2 | 20 |
| MIDBARS1 | 16 |
| MARBLE3 | 14 |
| GATE3 | 13 |
| SUPPORT2 | 12 |
| BRONZE4 | 10 |
| LITE5 | 8 |
| FLAT19 | 6 |
| STEP2 | 5 |
| DOORBLU2 | 4 |
| MARBFAC4 | 4 |
| SPACEW3 | 4 |
| NUKAGE3 | 3 |
| SW2SATYR | 3 |
| BIGDOOR4 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| FLAT22 | 2 |
| FLAT5_3 | 1 |
| METAL3 | 1 |
| SW1GARG | 1 |
