doom vanilla_or_boom 37 monsters 36 items 2 image(s)
AI Analysis
Set in a hellish environment with extensive use of classic hell textures and brown rocky elements, this map features mostly linear progression with some sector variety across 161 sectors. Combat is hitscanner-heavy with a notable presence of imps and shotgun guys, complemented by moderate projectile threats from cacodemons and one arachnotron. Resources are balanced with moderate monster density, making it a moderate challenge for typical UV players.
Tags
hellhitscanner_heavylinearmedium_lengthmoderatevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Bjorn Hallberg |
| Teleports | no |
| Keys | blue_skull |
| Secret Exit | no |
| Things | 108 |
| Linedefs | 694 |
| Sidedefs | 1006 |
| Vertices | 597 |
| Sectors | 161 |
| Segs | 1065 |
| SSectors | 418 |
| Nodes | 417 |
| UV monsters | 37 |
| HMP monsters | 35 |
| HTR monsters | 35 |
| UV items | 35 |
| HMP items | 36 |
| HTR items | 36 |
| shotgun_guy | 16 |
| imp | 15 |
| spectre | 3 |
| cacodemon | 2 |
| arachnotron | 1 |
| health_bonus | 12 |
| armor_bonus | 6 |
| medikit | 3 |
| rocket | 3 |
| cell | 2 |
| stimpack | 2 |
| ammo_box | 1 |
| ammo_clip | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| shell_box | 1 |
| shells | 1 |
| super_shotgun | 1 |
| SP_HOT1 | 148 |
| BROWNGRN | 71 |
| STARBR2 | 67 |
| FLOOR1_7 | 66 |
| GSTONE1 | 60 |
| RROCK13 | 56 |
| STUCCO | 54 |
| STONE2 | 53 |
| DOORTRAK | 48 |
| BROWN144 | 44 |
| STONE | 32 |
| RROCK03 | 26 |
| LITE5 | 24 |
| CEIL3_4 | 22 |
| CEIL3_3 | 21 |
| F_SKY1 | 21 |
| RROCK19 | 19 |
| DEM1_5 | 16 |
| BRNSMALC | 12 |
| BRNSMALL | 12 |
| BRNSMALR | 12 |
| COMPTALL | 12 |
| RROCK10 | 12 |
| SLADWALL | 11 |
| ICKWALL5 | 10 |
| METAL2 | 10 |
| SPACEW3 | 10 |
| MFLR8_1 | 9 |
| FLAT19 | 8 |
| CEIL1_2 | 7 |
| SLIME15 | 7 |
| FLAT1 | 6 |
| FLAT22 | 6 |
| FLAT23 | 6 |
| NUKAGE3 | 5 |
| SHAWN2 | 5 |
| SPCDOOR4 | 5 |
| BIGDOOR4 | 4 |
| METAL | 4 |
| SPCDOOR1 | 4 |
| SUPPORT2 | 4 |
| SW1GARG | 4 |
| CEIL1_1 | 3 |
| BIGDOOR7 | 2 |
| DOORBLU2 | 2 |
| EXITDOOR | 2 |
| FLAT5_4 | 2 |
| LITE3 | 2 |
| SPCDOOR2 | 2 |
| STEP3 | 2 |
| SW1BLUE | 2 |
| SW1HOT | 2 |
| TLITE6_5 | 2 |
| EXITSTON | 1 |
| METAL7 | 1 |
| MIDBARS1 | 1 |
| STEP2 | 1 |
| SW1SATYR | 1 |
| SW1SLAD | 1 |
| SW1STON1 | 1 |
| SW2LION | 1 |
| TLITE6_1 | 1 |
