doom vanilla_or_boom 31 monsters 48 items 2 image(s)

AI Analysis

This map features a techbase-themed environment with a moderately challenging layout spanning a medium length. Combat focuses heavily on hitscan enemies, mainly shotgunners, alongside some projectile threats and two boss monsters. Resources include sufficient armor bonuses and moderate ammo supplies, supporting a fairly linear progression suitable for typical DOOM II gameplay.

Tags
hitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Bjorn Hallberg
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things102
Linedefs576
Sidedefs752
Vertices487
Sectors124
Segs778
SSectors279
Nodes278
UV monsters31
HMP monsters31
HTR monsters31
UV items48
HMP items48
HTR items48
shotgun_guy15
imp7
demon4
arachnotron1
baron1
cyberdemon1
spectre1
spider_mastermind1
armor_bonus11
health_bonus9
stimpack6
shells5
rocket4
shell_box3
shotgun2
ammo_box1
blue_armor1
cell1
cell_pack1
light_amp_goggles1
medikit1
rocket_launcher1
super_shotgun1
ICKWALL7229
SP_HOT1128
RROCK03124
GSTONE149
COMPTALL47
GRNROCK41
ICKWALL338
FLAT1932
DOORTRAK30
NUKAGE230
SFALL113
SLIME1513
SUPPORT212
SHAWN210
ICKWALL28
EXITSTON6
GATE35
SPCDOOR14
SW1HOT3
BIGDOOR22
BIGDOOR72
DEM1_52
DOORBLU22
DOORYEL22
EXITDOOR2
LITE52
SPCDOOR22
SPCDOOR32
SW1COMP2
STEP21
SW1SKULL1

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