doom vanilla_or_boom 52 monsters 38 items 0 image(s)
AI Analysis
This map features a techbase environment with a linear progression through medium-sized levels. Combat emphasizes hitscan enemies, requiring steady aim and resource management. The layout supports moderate difficulty with plentiful ammo and health pickups, suitable for typical UV players. The map is compatible with Boom and runs on GZDoom, offering classic Doom gameplay with modern enhancements.
Tags
ammo_plentifulboom_compatiblehitscanner_heavylinearmedium_lengthmoderatetechbase
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue |
| Secret Exit | no |
| Things | 178 |
| Linedefs | 620 |
| Sidedefs | 697 |
| Vertices | 548 |
| Sectors | 76 |
| Segs | 702 |
| SSectors | 185 |
| Nodes | 184 |
| UV monsters | 52 |
| HMP monsters | 52 |
| HTR monsters | 52 |
| UV items | 38 |
| HMP items | 38 |
| HTR items | 38 |
| zombieman | 21 |
| shotgun_guy | 17 |
| imp | 11 |
| chaingun_guy | 3 |
| armor_bonus | 24 |
| soulsphere | 4 |
| medikit | 3 |
| shells | 3 |
| ammo_clip | 2 |
| chaingun | 1 |
| stimpack | 1 |
| TANROCK4 | 223 |
| STUCCO2 | 104 |
| BSTONE1 | 78 |
| FLOOR0_2 | 74 |
| TANROCK5 | 65 |
| RROCK01 | 57 |
| MODWALL2 | 36 |
| FLAT1 | 18 |
| MODWALL3 | 15 |
| STUCCO | 15 |
| STUCCO1 | 15 |
| BSTONE2 | 13 |
| METAL | 10 |
| BRICK4 | 7 |
| BRICK2 | 4 |
| BRICK3 | 2 |
| FLOOR0_3 | 2 |
| STUCCO3 | 2 |
| WOOD7 | 2 |
| WOOD8 | 2 |
| SW2SKULL | 1 |
| TLITE6_6 | 1 |
| WOOD6 | 1 |
