doom vanilla_or_boom 83 monsters 103 items 0 image(s)

AI Analysis

This map features a techbase environment with a linear progression through corridors and rooms. Combat emphasizes hitscan enemies, requiring careful movement and aiming. The difficulty is moderate with a balanced distribution of monsters and ample ammunition, making it accessible for typical UV players. The layout avoids complex key hunts or teleportation, focusing on straightforward navigation.

Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysyellow
Secret Exitno
Things244
Linedefs874
Sidedefs980
Vertices799
Sectors99
Segs1011
SSectors284
Nodes283
UV monsters83
HMP monsters83
HTR monsters83
UV items103
HMP items103
HTR items103
imp32
zombieman28
shotgun_guy20
chaingun_guy3
armor_bonus33
shells30
ammo_clip24
medikit9
stimpack4
chaingun1
invulnerability1
light_amp_goggles1
MODWALL2349
STUCCO2150
BRWINDOW93
FLOOR0_292
BSTONE157
RROCK0155
TANROCK241
MODWALL327
FLAT125
ZIMMER325
BSTONE223
STUCCO22
STUCCO122
CEIL4_315
FLAT5_56
WOOD74
BRICK23
CEIL1_13
BRICKLIT2
BRONZE12
WOOD82
WOOD92
FLOOR0_31
SW2SKULL1
TLITE6_61
WOOD61

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.