doom vanilla_or_boom 83 monsters 103 items 0 image(s)
AI Analysis
This map features a techbase environment with a linear progression through corridors and rooms. Combat emphasizes hitscan enemies, requiring careful movement and aiming. The difficulty is moderate with a balanced distribution of monsters and ample ammunition, making it accessible for typical UV players. The layout avoids complex key hunts or teleportation, focusing on straightforward navigation.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | yellow |
| Secret Exit | no |
| Things | 244 |
| Linedefs | 874 |
| Sidedefs | 980 |
| Vertices | 799 |
| Sectors | 99 |
| Segs | 1011 |
| SSectors | 284 |
| Nodes | 283 |
| UV monsters | 83 |
| HMP monsters | 83 |
| HTR monsters | 83 |
| UV items | 103 |
| HMP items | 103 |
| HTR items | 103 |
| imp | 32 |
| zombieman | 28 |
| shotgun_guy | 20 |
| chaingun_guy | 3 |
| armor_bonus | 33 |
| shells | 30 |
| ammo_clip | 24 |
| medikit | 9 |
| stimpack | 4 |
| chaingun | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| MODWALL2 | 349 |
| STUCCO2 | 150 |
| BRWINDOW | 93 |
| FLOOR0_2 | 92 |
| BSTONE1 | 57 |
| RROCK01 | 55 |
| TANROCK2 | 41 |
| MODWALL3 | 27 |
| FLAT1 | 25 |
| ZIMMER3 | 25 |
| BSTONE2 | 23 |
| STUCCO | 22 |
| STUCCO1 | 22 |
| CEIL4_3 | 15 |
| FLAT5_5 | 6 |
| WOOD7 | 4 |
| BRICK2 | 3 |
| CEIL1_1 | 3 |
| BRICKLIT | 2 |
| BRONZE1 | 2 |
| WOOD8 | 2 |
| WOOD9 | 2 |
| FLOOR0_3 | 1 |
| SW2SKULL | 1 |
| TLITE6_6 | 1 |
| WOOD6 | 1 |
