doom vanilla_or_boom 43 monsters 137 items 0 image(s)

AI Analysis

This map features a techbase environment with a linear progression through corridors and rooms. Combat is hitscanner-heavy, with numerous hitscan enemies requiring careful movement and aiming. Resources, especially ammo, are plentiful, supporting sustained firefights. The layout and design suggest compatibility with vanilla Doom engines, focusing on straightforward navigation without complex key hunts or teleportation.

Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasevanilla_compatible

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, yellow
Secret Exitno
Things345
Linedefs982
Sidedefs1143
Vertices865
Sectors132
Segs1175
SSectors302
Nodes301
UV monsters43
HMP monsters43
HTR monsters43
UV items137
HMP items137
HTR items137
zombieman16
shotgun_guy15
imp12
armor_bonus97
stimpack12
medikit10
shells8
ammo_clip7
soulsphere2
chaingun1
TANROCK4521
STUCCO2150
FLOOR0_2124
RROCK01101
TANROCK5101
BIGBRIK242
FLAT125
STUCCO21
STUCCO121
ZIMMER314
BSTONE210
BSTONE18
F_SKY15
BRICK34
BRICK44
BROWNHUG4
GRASS14
WOOD94
STUCCO32
WOOD72
WOOD82
BRICK21
CEIL5_11
FLAT5_31
FLOOR0_31
FLOOR1_11
SW2SKULL1
TLITE6_61
WOOD61

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