doom vanilla_or_boom 59 monsters 64 items 0 image(s)
AI Analysis
This map features a techbase theme with a linear progression through corridors and rooms. Combat is hitscanner-heavy, with numerous enemies requiring precise shooting. Resources, especially ammo, are plentiful, supporting sustained firefights. The layout and design suggest moderate difficulty suitable for typical players, with straightforward navigation and no complex key hunts or teleportation.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | yellow |
| Secret Exit | no |
| Things | 197 |
| Linedefs | 999 |
| Sidedefs | 1139 |
| Vertices | 873 |
| Sectors | 131 |
| Segs | 1153 |
| SSectors | 324 |
| Nodes | 323 |
| UV monsters | 59 |
| HMP monsters | 59 |
| HTR monsters | 59 |
| UV items | 64 |
| HMP items | 64 |
| HTR items | 64 |
| zombieman | 37 |
| imp | 11 |
| shotgun_guy | 11 |
| armor_bonus | 31 |
| stimpack | 13 |
| shells | 9 |
| ammo_clip | 7 |
| chaingun | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| medikit | 1 |
| BRWINDOW | 273 |
| STUCCO2 | 144 |
| FLOOR0_2 | 113 |
| TANROCK2 | 109 |
| CEMENT7 | 108 |
| CEIL4_3 | 80 |
| TANROCK4 | 77 |
| ZIMMER3 | 49 |
| TANROCK5 | 48 |
| WOODMET4 | 42 |
| FLAT1 | 24 |
| STUCCO | 22 |
| STUCCO1 | 22 |
| BIGBRIK2 | 18 |
| FLAT5_5 | 13 |
| RROCK01 | 13 |
| CEMENT8 | 12 |
| FLAT5_2 | 9 |
| BRICKLIT | 8 |
| BSTONE2 | 8 |
| F_SKY1 | 4 |
| MARBFAC4 | 4 |
| BSTONE1 | 3 |
| GRASS1 | 3 |
| MARBGRAY | 3 |
| ZIMMER4 | 3 |
| BRONZE1 | 2 |
| BROWNHUG | 2 |
| PANEL1 | 2 |
| WOOD7 | 2 |
| WOOD8 | 2 |
| WOOD9 | 2 |
| FLOOR0_3 | 1 |
| FLOOR1_1 | 1 |
| SW2SKULL | 1 |
| TLITE6_6 | 1 |
| WOOD6 | 1 |
