doom vanilla_or_boom 59 monsters 64 items 0 image(s)

AI Analysis

This map features a techbase theme with a linear progression through corridors and rooms. Combat is hitscanner-heavy, with numerous enemies requiring precise shooting. Resources, especially ammo, are plentiful, supporting sustained firefights. The layout and design suggest moderate difficulty suitable for typical players, with straightforward navigation and no complex key hunts or teleportation.

Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasevanilla_compatible

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysyellow
Secret Exitno
Things197
Linedefs999
Sidedefs1139
Vertices873
Sectors131
Segs1153
SSectors324
Nodes323
UV monsters59
HMP monsters59
HTR monsters59
UV items64
HMP items64
HTR items64
zombieman37
imp11
shotgun_guy11
armor_bonus31
stimpack13
shells9
ammo_clip7
chaingun1
invulnerability1
light_amp_goggles1
medikit1
BRWINDOW273
STUCCO2144
FLOOR0_2113
TANROCK2109
CEMENT7108
CEIL4_380
TANROCK477
ZIMMER349
TANROCK548
WOODMET442
FLAT124
STUCCO22
STUCCO122
BIGBRIK218
FLAT5_513
RROCK0113
CEMENT812
FLAT5_29
BRICKLIT8
BSTONE28
F_SKY14
MARBFAC44
BSTONE13
GRASS13
MARBGRAY3
ZIMMER43
BRONZE12
BROWNHUG2
PANEL12
WOOD72
WOOD82
WOOD92
FLOOR0_31
FLOOR1_11
SW2SKULL1
TLITE6_61
WOOD61

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