doom vanilla_or_boom 119 monsters 158 items 0 image(s)
AI Analysis
This map features a techbase environment with a linear progression through corridors and rooms. Combat emphasizes hitscan enemies with moderate difficulty, supported by plentiful ammo and health pickups. The layout is straightforward without complex key hunts or teleportation, suitable for players familiar with classic Doom gameplay.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | yellow |
| Secret Exit | no |
| Things | 428 |
| Linedefs | 1544 |
| Sidedefs | 1750 |
| Vertices | 1347 |
| Sectors | 188 |
| Segs | 1759 |
| SSectors | 451 |
| Nodes | 450 |
| UV monsters | 119 |
| HMP monsters | 119 |
| HTR monsters | 119 |
| UV items | 158 |
| HMP items | 158 |
| HTR items | 158 |
| zombieman | 78 |
| chaingun_guy | 19 |
| shotgun_guy | 15 |
| demon | 7 |
| armor_bonus | 73 |
| stimpack | 31 |
| shells | 20 |
| ammo_clip | 16 |
| health_bonus | 16 |
| chaingun | 1 |
| medikit | 1 |
| STUCCO2 | 270 |
| BSTONE1 | 244 |
| BRWINDOW | 203 |
| CEMENT7 | 192 |
| BSTONE2 | 139 |
| TANROCK2 | 139 |
| ZIMMER3 | 124 |
| FLOOR0_2 | 109 |
| RROCK01 | 74 |
| STUCCO | 51 |
| FLAT5_4 | 50 |
| CEIL4_3 | 47 |
| FLAT1 | 45 |
| STUCCO1 | 35 |
| CEIL3_2 | 28 |
| FLAT5_2 | 21 |
| WOOD9 | 18 |
| BRONZE1 | 12 |
| ZIMMER4 | 12 |
| BRICK3 | 10 |
| WOODMET4 | 4 |
| BRICK4 | 3 |
| BRICK2 | 2 |
| WOOD7 | 2 |
| WOOD8 | 2 |
| FLOOR0_3 | 1 |
| SW2SKULL | 1 |
| TLITE6_6 | 1 |
| WOOD6 | 1 |
