doom vanilla_or_boom 0 monsters 10 items 2 image(s)

AI Analysis

GORUZIG3 is a single-map WAD designed exclusively for deathmatch on DOOM II. It features no new graphics, sounds, or music, focusing on classic gameplay with a balanced resource distribution suitable for multiplayer combat. The map is built from scratch with a compact layout emphasizing fast-paced encounters rather than exploration or key hunting. The monster profile and difficulty are tailored for deathmatch, with no single-player or cooperative support. The theme and textures remain consistent with vanilla DOOM II, ensuring compatibility with standard engines. Progression is straightforward, optimized for quick respawns and player-versus-player action.

Tags
balanced_resourcesdeathmatchdoom2hitscanner_heavylinearmedium_mapssingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)T.KIMURA(??v??????????t??@??[????????)
Teleportsno
Keys
Secret Exitno
Things29
Linedefs360
Sidedefs556
Vertices299
Sectors93
Segs602
SSectors184
Nodes183
UV monsters0
HMP monsters0
HTR monsters0
UV items10
HMP items10
HTR items10
No per-type monster breakdown available.
chaingun2
rocket_launcher2
shotgun2
super_shotgun2
bfg90001
plasma_rifle1
BRICK7169
CEIL5_251
F_SKY144
STARGR138
FLOOR5_129
ASHWALL327
WOOD126
FLAT1824
ICKWALL322
MIDBARS320
STEP620
RROCK1919
BROWNHUG16
STEP315
WOOD315
MARBGRAY14
GRAY113
CEMENT712
FLOOR0_312
SILVER29
STEPLAD18
GSTONE17
BSTONE26
BRICK95
SKSPINE25
SUPPORT25
BRICKLIT2
FLAT202
SUPPORT32
BRICK11
DEM1_51
EXITSIGN1
FLAT5_31
FWATER11
GRASS11
GRAYBIG1
ICKWALL21
MARBFACE1
SK_RIGHT1
STEP21
SW1COMM1
SW1VINE1

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