doom vanilla_or_boom 37 monsters 26 items 0 image(s)
AI Analysis
This medium-sized map features a hell-themed environment with heavy use of ash and lava textures. Combat is dominated by projectile attacks from imps and a couple of Hell Knights, with no hitscanners present, creating a ranged-focused challenge. The layout is mostly linear with a yellow key hunt and no teleportation, offering moderate difficulty with limited ammo and a balanced but lean item distribution.
Tags
ammo_tighthellkey_huntlinearmedium_lengthprojectile_heavyvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | yellow_skull |
| Secret Exit | no |
| Things | 99 |
| Linedefs | 724 |
| Sidedefs | 1054 |
| Vertices | 674 |
| Sectors | 154 |
| Segs | 1159 |
| SSectors | 455 |
| Nodes | 454 |
| UV monsters | 37 |
| HMP monsters | 28 |
| HTR monsters | 13 |
| UV items | 21 |
| HMP items | 21 |
| HTR items | 21 |
| imp | 35 |
| hell_knight | 2 |
| ammo_clip | 8 |
| shells | 5 |
| shell_box | 3 |
| shotgun | 2 |
| backpack | 1 |
| cell | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| stimpack | 1 |
| super_shotgun | 1 |
| ASHWALL2 | 595 |
| FLOOR6_2 | 198 |
| ROCKRED1 | 113 |
| SHAWN2 | 46 |
| STARTAN3 | 32 |
| FLOOR6_1 | 28 |
| BRICK1 | 27 |
| LAVA1 | 22 |
| F_SKY1 | 15 |
| DOORTRAK | 9 |
| DOORYEL | 6 |
| FLAT19 | 6 |
| FLAT5 | 6 |
| FLAT5_5 | 6 |
| FLAT2 | 5 |
| LAVA4 | 5 |
| ASHWALL4 | 4 |
| BFALL1 | 4 |
| CEIL1_1 | 4 |
| CRACKLE2 | 4 |
| FLAT20 | 4 |
| FLAT23 | 4 |
| FLOOR4_8 | 4 |
| SUPPORT2 | 4 |
| BFALL3 | 3 |
| BRICK12 | 3 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| GRAY1 | 2 |
| SPCDOOR2 | 2 |
| SW1COMM | 2 |
| BFALL4 | 1 |
| CRATOP1 | 1 |
| SW1COMP | 1 |
| SW1EXIT | 1 |
| SW1ZIM | 1 |
