doom vanilla_or_boom 7 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single very small map featuring minimal architecture and only one sector. The monster presence is exclusively seven Barons of Hell, making for a focused but challenging combat encounter without hitscanners or other enemy variety. No items or weapons are provided, resulting in a resource-starved scenario. The map uses a limited set of textures with a simple layout and no keys, secrets, or teleportation. It is compatible with vanilla Doom and Boom-compatible ports, designed for Doom 2. Overall, it is a brief, intense fight emphasizing a single tough monster type in a minimalistic environment.
Tags
ammo_tightboss_encountershardhelllinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 8 |
| Linedefs | 10 |
| Sidedefs | 10 |
| Vertices | 10 |
| Sectors | 1 |
| Segs | 10 |
| SSectors | 1 |
| Nodes | 0 |
| UV monsters | 7 |
| HMP monsters | 7 |
| HTR monsters | 7 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
| baron | 7 |
No per-type item breakdown available.
| STARTAN2 | 10 |
| CEIL1_1 | 1 |
| FLOOR0_1 | 1 |
