doom vanilla_or_boom 0 monsters 22 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch-focused map designed exclusively for multiplayer combat, with no monsters present. It features 49 things including weapons and ammo, emphasizing item placement and multiple deathmatch start points to enhance player engagement. The level uses a mix of textures such as wood, brick, stone, and grass, suggesting a clean, somewhat naturalistic or industrial theme. The map is relatively compact with 110 sectors and moderate complexity in linedefs and vertices. It is built for DOOM II and is compatible with vanilla DOOM II engines. The gameplay is linear and straightforward, focusing on balanced resource distribution for deathmatch rather than single-player progression or exploration.

Tags
ammo_plentifulclean_designdeathmatchlinearmoderate_mapsno_monsterssingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)American McGee, Frank Fejes
Teleportsyes
Keys
Secret Exitno
Things49
Linedefs567
Sidedefs846
Vertices503
Sectors110
Segs901
SSectors288
Nodes287
UV monsters0
HMP monsters0
HTR monsters0
UV items22
HMP items22
HTR items22
No per-type monster breakdown available.
shotgun7
cell2
rocket2
shells2
bfg90001
blue_armor1
chaingun1
green_armor1
medikit1
plasma_rifle1
rocket_box1
rocket_launcher1
super_shotgun1
BRICK7278
BSTONE1112
METAL93
FLOOR5_469
RROCK1156
BROWNHUG46
F_SKY132
WOOD1232
CEIL5_229
STEP628
SUPPORT325
BROWN9618
SLIME0112
GRASS210
FLAT1_19
WOOD16
MIDBARS34
DOORTRAK2
EXITSIGN2
GATE32
WOODMET22
FWATER11
SP_DUDE71
SW1GARG1
SW1WOOD1

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