doom vanilla_or_boom 134 monsters 116 items 2 image(s)
AI Analysis
This single-map WAD features one large, complex level blending diverse room designs with unique architectural elements, created under time constraints. It runs on Doom 2 and modern ports without new textures, maintaining vanilla compatibility. Monsters appear in moderate numbers with unaltered Doom 2 behavior; combat and resources seem balanced for a typical 10-25 minute playthrough. The theme mixes techbase and varied indoor environments. Map structure is nonlinear with distinctive segments, offering cooperative play but no deathmatch. No gameplay changes or new audio resources are included.
Tags
cooperativemedium_mapsmoderatenonlineartechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Billy Hammer aka 3EPHOEd (A.M) |
| Teleports | no |
| Keys | red_skull |
| Secret Exit | no |
| Things | 393 |
| Linedefs | 3269 |
| Sidedefs | 5373 |
| Vertices | 3203 |
| Sectors | 609 |
| Segs | 6171 |
| SSectors | 2135 |
| Nodes | 2134 |
| UV monsters | 131 |
| HMP monsters | 114 |
| HTR monsters | 59 |
| UV items | 89 |
| HMP items | 100 |
| HTR items | 107 |
| spectre | 31 |
| lost_soul | 29 |
| cacodemon | 26 |
| zombieman | 22 |
| chaingun_guy | 9 |
| hell_knight | 6 |
| demon | 4 |
| imp | 4 |
| revenant | 3 |
| stimpack | 32 |
| health_bonus | 18 |
| medikit | 16 |
| armor_bonus | 14 |
| green_armor | 7 |
| shell_box | 7 |
| cell_pack | 6 |
| cell | 3 |
| shells | 3 |
| ammo_clip | 2 |
| blue_armor | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| MARBLE3 | 673 |
| MARBLE1 | 310 |
| DEM1_5 | 289 |
| FIREWALA | 192 |
| MARBGRAY | 172 |
| MARBLE2 | 166 |
| F_SKY1 | 129 |
| SKSPINE2 | 124 |
| SKIN2 | 117 |
| SFALL1 | 114 |
| ROCK2 | 109 |
| WOOD3 | 108 |
| GRAYBIG | 105 |
| DOORSTOP | 101 |
| STARTAN2 | 99 |
| GRNLITE1 | 98 |
| FLOOR3_3 | 92 |
| STEP4 | 85 |
| ASHWALL2 | 73 |
| BROWN1 | 57 |
| ZIMMER1 | 56 |
| FLAT5_3 | 51 |
| FLAT5_1 | 44 |
| BRICK10 | 42 |
| SFLR6_4 | 39 |
| SKSPINE1 | 37 |
| CEIL3_5 | 35 |
| STEP6 | 34 |
| BLOOD1 | 32 |
| FIRELAV2 | 32 |
| GRAY1 | 32 |
| METAL1 | 32 |
| TEKWALL6 | 32 |
| LAVA1 | 31 |
| WOOD1 | 30 |
| FLOOR4_1 | 29 |
| CEMENT9 | 28 |
| MARBFAC3 | 27 |
| METAL | 26 |
| STONE2 | 26 |
| STEP2 | 25 |
| BFALL1 | 24 |
| RROCK19 | 24 |
| FLAT1_2 | 21 |
| FLOOR6_2 | 20 |
| FLOOR7_2 | 20 |
| NUKAGE1 | 20 |
| DEM1_6 | 17 |
| FLAT23 | 17 |
| FLOOR1_6 | 16 |
| STEP3 | 16 |
| FLAT5_2 | 15 |
| FLOOR4_8 | 15 |
| FLOOR5_2 | 15 |
| SP_FACE1 | 15 |
| MIDBARS3 | 14 |
| SKSNAKE1 | 14 |
| SLIME13 | 14 |
| MFLR8_3 | 13 |
| SLIME15 | 13 |
| DOORTRAK | 12 |
| EXITDOOR | 11 |
| FIREBLU1 | 11 |
| FLOOR0_2 | 11 |
| SFLR6_1 | 11 |
| FLAT5 | 10 |
| WOODVERT | 10 |
| LITE5 | 9 |
| SKSNAKE2 | 9 |
| SKY1 | 9 |
| CEIL3_1 | 8 |
| FLAT1 | 8 |
| MIDSPACE | 8 |
| STEP5 | 8 |
| BROWNHUG | 7 |
| REDWALL | 7 |
| SUPPORT3 | 7 |
| TLITE6_6 | 7 |
| ZIMMER7 | 7 |
| CEMENT3 | 6 |
| FLAT5_8 | 6 |
| SHAWN2 | 6 |
| CEIL1_1 | 5 |
| GRNROCK | 5 |
| MARBFAC4 | 5 |
| MFLR8_1 | 5 |
| CEIL5_1 | 4 |
| CEIL5_2 | 4 |
| CEMENT5 | 4 |
| LITE3 | 4 |
| MIDGRATE | 4 |
| PIPE2 | 4 |
| RROCK11 | 4 |
| SPCDOOR3 | 4 |
| SUPPORT2 | 4 |
| DEM1_1 | 3 |
| DEM1_2 | 3 |
| DEM1_3 | 3 |
| DEM1_4 | 3 |
| TEKBRON2 | 3 |
| CEIL3_2 | 2 |
| CEMENT4 | 2 |
| DOOR3 | 2 |
| DOORRED | 2 |
| FIREMAG1 | 2 |
| MARBFAC2 | 2 |
| MARBFACE | 2 |
| TEKWALL1 | 2 |
| CEMENT1 | 1 |
| CEMENT2 | 1 |
| CEMENT7 | 1 |
| COMPSTA1 | 1 |
| COMPTALL | 1 |
| FLOOR5_1 | 1 |
| FLOOR5_4 | 1 |
| FLOOR7_1 | 1 |
| FWATER1 | 1 |
| GATE4 | 1 |
| RROCK20 | 1 |
| TLITE6_4 | 1 |
| WOODGARG | 1 |
