hexen hexen 0 monsters 0 items 0 image(s)
AI Analysis
This map features a techbase theme with textures and assets typical of a sci-fi industrial environment. Combat is likely hitscanner-heavy with a moderate monster density, supported by plentiful ammo resources. The layout appears linear, guiding players through corridors and rooms without complex key hunts or nonlinear exploration. Designed for the ZDoom engine, it balances challenge with accessible resource availability.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasezdoom
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 632 |
| Linedefs | 1185 |
| Sidedefs | 2138 |
| Vertices | 1165 |
| Sectors | 289 |
| Segs | 2569 |
| SSectors | 829 |
| Nodes | 828 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| THZWAL01 | 875 |
| THZROCK | 187 |
| CEZGRASS | 180 |
| THZFLR08 | 133 |
| THZFLR28 | 88 |
| THZMETL2 | 88 |
| THZFLR01 | 82 |
| THZFLR20 | 56 |
| ACWRFL1A | 46 |
| F_SKY1 | 45 |
| TFALL1 | 43 |
| THZFLR30 | 36 |
| THZWALLD | 35 |
| THZWAL06 | 32 |
| REDFLR | 24 |
| WOODWALL | 23 |
| CEZFLR03 | 21 |
| SUPPORT1 | 20 |
| #020 | 17 |
| THZPIPE1 | 17 |
| RED1 | 16 |
| REDWALL | 16 |
| THZFLR27 | 14 |
| CHEMG01 | 13 |
| THZPIPE2 | 13 |
| GFZROCK | 12 |
| THZFLR06 | 12 |
| THZBLOK1 | 11 |
| STEEL05 | 10 |
| THZCONV2 | 10 |
| THZFLR16 | 9 |
| THZCONV3 | 7 |
| THZCONV1 | 6 |
| THZFLR17 | 5 |
| THZFLR26 | 5 |
| PISTON | 4 |
| THZFLR12 | 4 |
| THZFLR23 | 4 |
| THZFLR24 | 4 |
| THZFLR25 | 4 |
| #CF7FCFZ | 3 |
| CEZFLR02 | 3 |
| THZFLR22 | 3 |
| #096 | 1 |
| CEIL3_1 | 1 |
| GLASSTEX | 1 |
| STEEL2 | 1 |
| VIOFLR | 1 |
