hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single medium-scale map designed for DOOM2 and built from scratch using Hexen format. The map features a moderately dense layout with 133 monsters and a variety of textures emphasizing stone, marble, and ash-themed walls, suggesting a mixed theme with gothic and industrial elements. The difficulty appears moderate with no special game modes or multiplayer support, and resource balance is not explicitly detailed but likely standard for a single-player experience. Progression is linear and straightforward, suitable for ZDoom engine compatibility. No custom graphics, sounds, or music are included, and the map was originally created for a canceled Doom advent calendar project.
Tags
boom_compatiblelinearmedium_mapsmixed_thememoderatevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Hans (apocalypse) and sausage |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 133 |
| Linedefs | 1477 |
| Sidedefs | 2950 |
| Vertices | 1609 |
| Sectors | 289 |
| Segs | 3806 |
| SSectors | 1260 |
| Nodes | 1259 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| GSTONE2 | 249 |
| BSTONE2 | 167 |
| MARBGRAY | 164 |
| F_SKY1 | 151 |
| BSTONE1 | 122 |
| MARBLE3 | 118 |
| FLAT5_5 | 103 |
| ASHWALL6 | 95 |
| FLOOR7_2 | 94 |
| WOODMET1 | 94 |
| METAL | 88 |
| CEIL5_2 | 66 |
| STUCCO | 63 |
| STEP6 | 60 |
| STUCCO1 | 59 |
| FLAT5_2 | 42 |
| WOODMET4 | 36 |
| BIGBRIK1 | 35 |
| PANCASE2 | 34 |
| MIDBARS1 | 32 |
| ASHWALL3 | 29 |
| FLAT5_1 | 24 |
| GRASS2 | 21 |
| FLAT5_4 | 18 |
| FLAT5_7 | 17 |
| FLOOR7_1 | 15 |
| FWATER1 | 10 |
| ASHWALL2 | 8 |
| MARBFAC4 | 8 |
| BLOOD1 | 5 |
| SW1MARB | 4 |
| BIGDOOR5 | 2 |
| DEM1_1 | 2 |
| DEM1_2 | 2 |
| DEM1_3 | 2 |
| DEM1_4 | 2 |
| FLOOR6_1 | 2 |
| FLOOR6_2 | 2 |
| MARBFACE | 2 |
| SW1WOOD | 1 |
